Dave Chalker is: The Editor-in-Chief and Founder of Critical Hits An award-winning game designer, encompassing both tabletop (board/card) games and RPGs A writer, editor, and developer of other people’s games On various social media including Twitter (primarily) and LinkedIn (for complete list of works and day job) Available via email at dave@critical-hits.com A fan of […]
Search Results for: 5x5
13th Age Musings: Of Templates, Uniqueness and Adventure Hooks
On one hand, I’m excited about creating stories, plots, and themes needed to establish the best possible campaign. I know the game provides me with some solid tools to do just that. On the other hand, I want to fiddle with the very same tools to make them even more useful.
Review: “Night’s Black Agents”
Sometimes, there are games that just don’t click at first, for whatever reason. For example, I remember years ago at a convention demoing Give Me The Brain to a group of congoers, which isn’t exactly Advanced Squad Leader in terms of complexity. Yet there was one person I was demoing to that would not get it. […]
Hollywood Halaster’s All-You-Can-Eat Buffet And Love Fortress
It’s been awhile since I’ve been able to play D&D (curse you, real life!), but I have managed to consume many fantastic high-budget entertainment products (featuring stunning pieces of intellectual property) in the meantime. As I write for a gaming blog, this usually leads me to considering the various ways I can (and sometimes do) cause […]
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Campaign Planning Advice The 5×5 Method (and Compendium) DM Tips How the iPad Changes D&D What I Learned Running a 1 to 30 D&D Campaign Where Does He Get Those Wonderful Toys? Transporting Your GM Supplies Game Design Advice Actual Play RPG Editorials 10 Monster I Use In Every D&D Campaign (and 5 […]
Worst. Session. Ever (Part 3)
The dust has settled, the Phoenix has risen from the ashes, and now he’s very confused how he’s going to run a D&D session because he is a bird doesn’t know how to communicate either verbally or through writing.
Back Catalog D&D PDFs Begin to Resurface on DriveThruRPG
PDF editions for D&D products have begun to reappear on both DriveThruRPG and the new completely branded site D&D Classics.
Crockpot Villainy
One of the best things about tabletop roleplaying games is that, in many cases, we find ourselves week after week weaving together a long story. In turn, one of the best things about a long story is that the tale can take its time and simmer, locking in all the delicious flavors. And, like a stew, most stories have villains and/or carrots. Savory fall-off-the bone simile aside, a carrot in it for the long haul usually has an amazing tale to tell. Unless you’re one of those weird people that doesn’t like villain stew, in which case, I’m not sure why you’re even here.
Zen and the Art of Dungeon Mastering #5: Make it Mean Something!
In which Chatty DM reveals that he’s an impatient player and really really likes to find that each scene he runs or plays in actually meant something in the grand scheme of Adventuring. And no, XPs don’t quite cut it.
Review: “Alloy of Law”
With the same magic system firmly in place, Sanderson moves out of medieval stasis into a Wild West/ Industrial Revolution era in a novel that smartly extrapolates a world’s progression even if it fails to capture the grand scope of the original.
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