Last year, I wrote a short series of posts about a dead simple roleplaying game I played with my son Nico. I thought I should revisit it and add more meat to the concept. The Game Based on the first RPG system I created when I was my son’s age, Castle Death is a simple […]
Before I start, a little Chatty update: Winter and Spring have been my crazy freelancer months for a few years now. I’m knee-deep in pushing the Cortex Plus Hacker’s Guide to layout. Dave and I released the preview version of the Fantasy Heroic Roleplaying game to backers and the response has been both positive and […]
In which Nico and Chatty conclude their first session of Castle Death, meeting Pit Trap Mac and dealing with an Ogre noble who’s a stickler for etiquette.
In which Chatty and his son Nico start exploring Castle Death and make up new rules as they go along, creating a unique introductory roleplaying experience.
In which Chatty and Nico get ready to play a a Kid friendly RPG they co-develop as they play it. Beware of Castle Death!
In which Chatty posts something that’s less than 500 words about what his dream game design project would be like. Hop right in and discuss!
In which Chatty revisits most of his “Playing with Children” posts and represents them in anthology form to celebrate “Teach Kids to Game” week.
In which Chatty concludes the Bedside story he and his daughter Rory created. A story about a young teenaged magician named May-Gee, a boy and the power of music and linked magic.
In which Chatty goes back to basics and shares the first part of an bedtime interactive story he created with his daughter.
This is a post about being a geek parent, losing weight and making a game out of it all… it’s closer to Jane MacGonical’s gaming theory than anything RPG related. But if you are a gamer parent and face (potential) obesity problems, this may be of interest to you. Last fall I was faced with a […]