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You are here: Home / Archives for Newest Critical Hits / Featured

The Architect DM: Winter is Coming

September 28, 2011 by Bartoneus

Recently I’ve been reading the Song of Ice and Fire books and really enjoying them, starting with A Game of Thrones and now I’ve just finished the second book A Clash of Kings. One of the major concepts of the series is that summers and winters can last for years at a time, and the books start during a long period of summer and focus on the Stark family whose motto is the very foreboding words, “winter is coming.” Though there are different seasons, the northern portion of the series’ fantasy world is always in a wintery climate and the narrative of the books returns to this area every now and then as a subtle reminder that winter is in definitely coming.

Filed Under: Featured, Roleplaying Games Tagged With: advice, architect dm, castle black, D&D, dnd, Dungeons and Dragons, game of thrones, roleplaying games, seasons, song of ice and fire, winter is coming

Piledriver: The Most Popular Game Ever Played

September 26, 2011 by The Main Event

Piledriver. You’ve all played it, sometimes on purpose, sometimes by accident, but you play it more than you expect.

Filed Under: Board, Card, and Miniature Games, Editorial, Featured, Roleplaying Games Tagged With: game design

White Wolf Grand Masquerade 2011

September 19, 2011 by Dave

The annual White Wolf Grand Masquerade convention in New Orleans just wrapped up over the weekend. As with other conventions for fans of a particular RPG company, there are panels, announcements, exclusives, and gaming. Unlike most other company cons though, there is much partying and pagentry to be had, especially given the New Orleans backdrop.

Filed Under: Featured, News, Roleplaying Games Tagged With: changeling: the lost, exalted, Vampire, vampire: the masquerade, vampire: the requiem, werewolf: the apocalypse, werewolf: the forsaken, white wolf, white wolf grand masquerade, world of darkness

The Geek Way

September 15, 2011 by Chris Sims

In most dictionaries, the definition of “geek” is way behind the times. It’s still classified a pejorative term that implies negative qualities or insular, intellectual behavior. Synonyms include dork, freak, nerd, and weirdo—basically a social misfit. The reason I say this sort of definition, and the people who still use it, are behind the times is because geek has been moving toward chic since Revenge of the Nerds (1984) was in theaters. As the dorks of the 80s grew up and became business leaders, computer specialists, game designers, scientists, writers, and other sorts of accomplished professionals, “geek” has become synonymous with success and disposable income.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games, Video Games Tagged With: 4e, D&D, Dungeons & Dragons, geek, roleplaying games, speak out

Bedtime Adventures: May-Gee’s Big Test, Part 2

September 14, 2011 by The Chatty DM

In which Chatty concludes the Bedside story he and his daughter Rory created. A story about a young teenaged magician named May-Gee, a boy and the power of music and linked magic.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Bedtime roleplaying, collaborative storytelling, gaming with children, Gaming with Kids, story games, Storytelling

Bedtime Adventures: May-Gee’s Big Test, Part 1

September 12, 2011 by The Chatty DM

In which Chatty goes back to basics and shares the first part of an bedtime interactive story he created with his daughter.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Bedtime roleplaying, collaborative storytelling, gaming with children, Gaming with Kids, story games, Storytelling

The Architect DM: On Magic Items – Part 2

September 7, 2011 by Bartoneus

Last week I looked at some issues I’ve been experiencing with magic items in 4th Edition D&D and some possible solutions. This week I’d like to talk about some other possible solutions as well as just some general concepts related to magic items that hopefully generate some interesting ideas for how to handle magic items in your D&D campaigns. There were some fantastic comments on last week’s post and I’m going to incorporate some of the topics or ideas brought up there into this post as well.

Filed Under: Featured, Roleplaying Games Tagged With: 4e, 4th Edition, advice, architect dm, D&D, dnd, Dungeons and Dragons, inherent bonus, magic items, roleplaying games

Preference is Puzzling

September 2, 2011 by Shawn Merwin

It is not terribly hard to write a typical dungeon-delve adventure with 3 encounters, a skill challenge, and the PCs rushing in at the last moment to stop the ritual before the evil creature of great power is unleashed. Many DMs and players are happy with that. Thank goodness! However, not every DM or player is happy with the standard fare.

Filed Under: Editorial, Featured, Know Your Roll, Roleplaying Games Tagged With: 4e, design, game design, puzzles, Writing

The Architect DM: On Magic Items – Part 1

August 31, 2011 by Bartoneus

I’m sure that magic items in D&D have been talked about for countless hours, but with Wizards of the Coast finally releasing Mordenkainen’s Magical Emporium for 4th Edition in September and my home campaign nearing the middle of the epic tier I’ve been wanting to talk about them here. The handful of times that I ran 3rd Edition D&D I was guilty of handing out items of a much higher level than the party, but I would try to balance it out with concepts like staves only having a small number of charges. The players/characters always loved it, but I would hear from other D&D players outside of the game that they didn’t like what I was doing and that they had the impression it was “contrary to the rules of the game” or something like that. I didn’t mind them much, but was very intrigued by what they were saying.

Filed Under: Featured, Roleplaying Games Tagged With: 4e, 4th Edition, advice, architect dm, D&D, dnd, Dungeons and Dragons, magic items, Roleplaying Games, roleplaying games

Chatty DM, Freelancer, Part 5: OMG! I Made it!

August 26, 2011 by The Chatty DM

In which Chatty comes full circle and ends up being a freelance designer of the games that brought him up into the hobby in the first place.

Filed Under: blogging, Featured, Freelance Writing, Musings of the Chatty DM, Newest Critical Hits Tagged With: freelance, game design, roleplaying games, Writing

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