• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for Newest Critical Hits / Featured

Piledriver: The Most Popular Game Ever Played

September 26, 2011 by The Main Event

Piledriver. You’ve all played it, sometimes on purpose, sometimes by accident, but you play it more than you expect.

Filed Under: Board, Card, and Miniature Games, Editorial, Featured, Roleplaying Games Tagged With: game design

White Wolf Grand Masquerade 2011

September 19, 2011 by Dave

The annual White Wolf Grand Masquerade convention in New Orleans just wrapped up over the weekend. As with other conventions for fans of a particular RPG company, there are panels, announcements, exclusives, and gaming. Unlike most other company cons though, there is much partying and pagentry to be had, especially given the New Orleans backdrop.

Filed Under: Featured, News, Roleplaying Games Tagged With: changeling: the lost, exalted, Vampire, vampire: the masquerade, vampire: the requiem, werewolf: the apocalypse, werewolf: the forsaken, white wolf, white wolf grand masquerade, world of darkness

The Geek Way

September 15, 2011 by Chris Sims

In most dictionaries, the definition of “geek” is way behind the times. It’s still classified a pejorative term that implies negative qualities or insular, intellectual behavior. Synonyms include dork, freak, nerd, and weirdo—basically a social misfit. The reason I say this sort of definition, and the people who still use it, are behind the times is because geek has been moving toward chic since Revenge of the Nerds (1984) was in theaters. As the dorks of the 80s grew up and became business leaders, computer specialists, game designers, scientists, writers, and other sorts of accomplished professionals, “geek” has become synonymous with success and disposable income.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games, Video Games Tagged With: 4e, D&D, Dungeons & Dragons, geek, roleplaying games, speak out

Bedtime Adventures: May-Gee’s Big Test, Part 2

September 14, 2011 by The Chatty DM

In which Chatty concludes the Bedside story he and his daughter Rory created. A story about a young teenaged magician named May-Gee, a boy and the power of music and linked magic.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Bedtime roleplaying, collaborative storytelling, gaming with children, Gaming with Kids, story games, Storytelling

Bedtime Adventures: May-Gee’s Big Test, Part 1

September 12, 2011 by The Chatty DM

In which Chatty goes back to basics and shares the first part of an bedtime interactive story he created with his daughter.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Bedtime roleplaying, collaborative storytelling, gaming with children, Gaming with Kids, story games, Storytelling

The Architect DM: On Magic Items – Part 2

September 7, 2011 by Bartoneus

Last week I looked at some issues I’ve been experiencing with magic items in 4th Edition D&D and some possible solutions. This week I’d like to talk about some other possible solutions as well as just some general concepts related to magic items that hopefully generate some interesting ideas for how to handle magic items in your D&D campaigns. There were some fantastic comments on last week’s post and I’m going to incorporate some of the topics or ideas brought up there into this post as well.

Filed Under: Featured, Roleplaying Games Tagged With: 4e, 4th Edition, advice, architect dm, D&D, dnd, Dungeons and Dragons, inherent bonus, magic items, roleplaying games

Preference is Puzzling

September 2, 2011 by Shawn Merwin

It is not terribly hard to write a typical dungeon-delve adventure with 3 encounters, a skill challenge, and the PCs rushing in at the last moment to stop the ritual before the evil creature of great power is unleashed. Many DMs and players are happy with that. Thank goodness! However, not every DM or player is happy with the standard fare.

Filed Under: Editorial, Featured, Know Your Roll, Roleplaying Games Tagged With: 4e, design, game design, puzzles, Writing

The Architect DM: On Magic Items – Part 1

August 31, 2011 by Bartoneus

I’m sure that magic items in D&D have been talked about for countless hours, but with Wizards of the Coast finally releasing Mordenkainen’s Magical Emporium for 4th Edition in September and my home campaign nearing the middle of the epic tier I’ve been wanting to talk about them here. The handful of times that I ran 3rd Edition D&D I was guilty of handing out items of a much higher level than the party, but I would try to balance it out with concepts like staves only having a small number of charges. The players/characters always loved it, but I would hear from other D&D players outside of the game that they didn’t like what I was doing and that they had the impression it was “contrary to the rules of the game” or something like that. I didn’t mind them much, but was very intrigued by what they were saying.

Filed Under: Featured, Roleplaying Games Tagged With: 4e, 4th Edition, advice, architect dm, D&D, dnd, Dungeons and Dragons, magic items, roleplaying games, Roleplaying Games

Chatty DM, Freelancer, Part 5: OMG! I Made it!

August 26, 2011 by The Chatty DM

In which Chatty comes full circle and ends up being a freelance designer of the games that brought him up into the hobby in the first place.

Filed Under: blogging, Featured, Freelance Writing, Musings of the Chatty DM, Newest Critical Hits Tagged With: freelance, game design, roleplaying games, Writing

The Architect DM: Campaign Building

August 24, 2011 by Bartoneus

It’s good to be back! The first week of August saw us at GenCon and very happily winning a Gold ENnie award, and then in the weeks after I’ve been catching up on things post-convention and getting back into the swing of things. Lately I’ve been discussing and toying with the concept that the best world building happens through playing a campaign, and so I suggest the world building DMs out there spend less time before play and just jump into things with a published or a bare bones adventure and then let the world build from there. This also opens your game up to the possibilities for players to contribute to the world building which for me has always turned out better than I could imagine.

Filed Under: Featured, Roleplaying Games Tagged With: advice, architect dm, building, campaign, core expansion campaign, D&D, design, DM advice, dnd, Dungeons and Dragons, gm advice, Mini-campaigns, Roleplaying Games, roleplaying games

« Previous Page
Next Page »

About the Author

  • The Main Event

    The Main Event is an alumni of Dickinson College and The University of Miami Law School. Now a practicing attorney in Maryland specializing in Wills, Trusts, and Estates, he is currently publishing his serial novel The Great Game. Check out his author page, or download the first part of his serial novel entirely for free on Barnes & Noble, Smashwords, the Apple iBookstore, or for $0.99 on Amazon.

    Email: themainevent@critical-hits.com

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2026 · News Pro Theme on Genesis Framework · WordPress · Log in