• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for Newest Critical Hits / Columns

The Architect DM: Last Minute Planning

September 14, 2011 by Bartoneus

Charrette is a word that most likely means nothing to you, unless of course you studied Architecture or Design in school then it is a word that can mean quite a lot and the emotions it brings up vary widely from person to person. Charrette is a word used among architecture students to describe a design crunch/cramming session that derives from the French word for “cart”. The term became popular because schools in Paris would have carts pushed around to collect student’s drawings and it was not uncommon for students to continue working on their drawings for as long as possible by riding in the cart. For better or worse, the term has stuck through to this day and architecture students are still as bad as ever at finishing their projects before rigid deadlines.

Filed Under: Roleplaying Games, The Architect DM Tagged With: adventure, charrette, Crunch, D&D, DM advice, dnd, Dungeons & Dragons, Dungeons and Dragons, gm advice, last minute, planning, prep, preparation, roleplaying games, the architect dm

Bedtime Adventures: May-Gee’s Big Test, Part 2

September 14, 2011 by The Chatty DM

In which Chatty concludes the Bedside story he and his daughter Rory created. A story about a young teenaged magician named May-Gee, a boy and the power of music and linked magic.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Bedtime roleplaying, collaborative storytelling, gaming with children, Gaming with Kids, story games, Storytelling

Fudging The Grid

September 13, 2011 by Vanir

I prefer to keep an open mind about most things, not the least of which is gaming. That, coupled with my willingness to play devil’s advocate, occasionally finds me arguing for a position I don’t completely agree with. Sometimes, you find you’re not arguing about what you thought you were when you started. This time, I found myself in an internal argument with myself contemplating the very nature of running a roleplaying game. It was like, inside the other argument. It was like ARGUMENT INCEPTION.

Filed Under: Dire Flailings, Humor, Roleplaying Games Tagged With: 3e, 4e, battle mat, bronies, dm fiat, friendship is magic, fudge, grid, innocence lost

Bedtime Adventures: May-Gee’s Big Test, Part 1

September 12, 2011 by The Chatty DM

In which Chatty goes back to basics and shares the first part of an bedtime interactive story he created with his daughter.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Bedtime roleplaying, collaborative storytelling, gaming with children, Gaming with Kids, story games, Storytelling

Box Out Of Hell 2: Back Into The Box

September 6, 2011 by Vanir

Our last D&D session went a bit different from the usual. For most groups, that might mean stepping out of the box a little and trying something weird. For my players, it meant riding in a Toyota Camry on a very straight stretch of interstate back to Normaltown. For the first time in our group’s history, we switched over from homebrewed adventures crafted from the seat of my very pants over to pre-made adventures done by Real Professionals. Of course it didn’t go quite as planned.

Filed Under: Dire Flailings, Roleplaying Games Tagged With: box, boxes, boxing, boxing helena, D&D, dnd, module, preconstructed, premade, purchased

Preference is Puzzling

September 2, 2011 by Shawn Merwin

It is not terribly hard to write a typical dungeon-delve adventure with 3 encounters, a skill challenge, and the PCs rushing in at the last moment to stop the ritual before the evil creature of great power is unleashed. Many DMs and players are happy with that. Thank goodness! However, not every DM or player is happy with the standard fare.

Filed Under: Editorial, Featured, Know Your Roll, Roleplaying Games Tagged With: 4e, design, game design, puzzles, Writing

My Favored Enemy Is Mean People

August 30, 2011 by Vanir

In case anyone didn’t see the entire Internet on fire yesterday afternoon, there was an article on Gizmodo yesterday entitled “My Brief OkCupid Affair With A World-Champion Magic: The Gathering Player”. The short version of this article is that the author made an OKCupid account, accidentally met Jon Finkel (a former Magic world champion), and then proceeded to not date him – because he played Magic. She apparently disliked this so much that she thought it was a good idea to use Gizmodo as her personal Facebook page and blog about her experiences and decided to let millions of people know what a clearly bad date one individual guy is. I’m sure his self-esteem has never been better. I’m not going to excoriate her in this here article. That would be unbecoming. Also, I think the Internet is going to do that all by itself without any help on my part.

Filed Under: Dire Flailings Tagged With: anger, dating, geek, geek love, hormones, i hate puberty, i hate puberty SO MUCH, mean girls, mean people, puberty, rabies, self esteem, stuart smalley

Chatty DM, Freelancer, Part 5: OMG! I Made it!

August 26, 2011 by The Chatty DM

In which Chatty comes full circle and ends up being a freelance designer of the games that brought him up into the hobby in the first place.

Filed Under: blogging, Featured, Freelance Writing, Musings of the Chatty DM, Newest Critical Hits Tagged With: freelance, game design, roleplaying games, Writing

Hints From Dire Heloise

August 23, 2011 by Vanir

This week, I decided to open up the floor to reader questions. I am committed to answering these in the most serious way that I can.

Filed Under: Dire Flailings, Humor, Roleplaying Games Tagged With: advice, bacon, dire heloise, plot, race/class cuisine, wotc

A Year at Critical Hits, and GenCon 2011

August 19, 2011 by Shawn Merwin

Gen Con is always tough for me. When I first started attending, I just ran a few games, played a few games, and hit the Exhibit Hall. I didn’t really know anyone, no one knew me, and I could absorb it all without over-extending myself. Now it is getting more complicated. I still know very few people, and very few people still know me, but there are more obligations that go into a convention now.

Filed Under: Columns, Editorial, Know Your Roll, Roleplaying Games Tagged With: gen con, gen con 2011, gencon, gencon 2011

« Previous Page
Next Page »

About the Author

  • Bartoneus

    Danny works professionally as an architectural designer and serves as managing editor here at CH, which means he shares many of the duties of being an editor but without the fame and recognition. He also writes about RPGs, videogames, movies, and TV. He is married to Sucilaria, and has a personal blog at Incorrect Blitz Input. (Email Danny or follow him on Twitter).

    Email: bartoneus@critical-hits.comWeb: https://critical-hits.com//author/Bartoneus/

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2026 · News Pro Theme on Genesis Framework · WordPress · Log in