• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for 2011

Archives for 2011

I Was A Teenage Movie Magic-User

September 20, 2011 by Vanir

The comments on my article on DM Fiat took an interesting turn last week when people started talking about how much more “cinematic” 4e is than previous editions. This is a claim I’d heard applied several times to 4e, but I’ve never really understood why. The combat is faster! All the classes have cool powers now, not just the casters! I can’t confirm or deny these things, but I am calling Shenanigans on them making anything more action-movie awesome on their own. As a matter of fact, I am extending these same Shenanigans to claims that any game system can do this.

Filed Under: Dire Flailings, Humor, Roleplaying Games Tagged With: action jackson, action movies, action sequences, amerrricuh, arnold schwarzenegger, bruce willis, bumblebee cars, cars, charlie sheen in the phantom, chase scenes, cinema, cinematic, Movies, mullets, russians, sally stallone, sly stallone, sword-chucks, swords, sylvester stallone

The Future of D&D Might Be Its Past

September 20, 2011 by Dave

Monte Cook has been brought aboard to work on D&D to make “D&D the greatest RPG the world has seen.” Some may point to it just signaling a new edition, but I have another idea…

Filed Under: Editorial, News, Roleplaying Games Tagged With: 4e, D&D, legacy D&D

White Wolf Grand Masquerade 2011

September 19, 2011 by Dave

The annual White Wolf Grand Masquerade convention in New Orleans just wrapped up over the weekend. As with other conventions for fans of a particular RPG company, there are panels, announcements, exclusives, and gaming. Unlike most other company cons though, there is much partying and pagentry to be had, especially given the New Orleans backdrop.

Filed Under: Featured, News, Roleplaying Games Tagged With: changeling: the lost, exalted, Vampire, vampire: the masquerade, vampire: the requiem, werewolf: the apocalypse, werewolf: the forsaken, white wolf, white wolf grand masquerade, world of darkness

Critical Bits for the week ending 2011-09-18

September 18, 2011 by Gato the News Robot

RT @Alphastream: […] I cobbled together links and tips on writing DDI article submissions. http://t.co/vweLZCY # “@StvWinter: Big changes are coming to the online #DnD Adventure Tools this month. The screenshot gallery tells all — http://t.co/jyvtypp” # RT @Trollitc: Love RPGs? Help victims of child prostitution? http://t.co/yaZS6521 23 products, $80 value, $15 price. All profits […]

Filed Under: Critical Bits Tagged With: twitter

A Joyful Noise

September 16, 2011 by Shawn Merwin

Geeks speak, but why should anyone listen? Because all voices have the potential to produce a joyful noise. We just have to be willing to hear it.

Filed Under: Editorial, Know Your Roll, Roleplaying Games, Video Games

The Geek Way

September 15, 2011 by Chris Sims

In most dictionaries, the definition of “geek” is way behind the times. It’s still classified a pejorative term that implies negative qualities or insular, intellectual behavior. Synonyms include dork, freak, nerd, and weirdo—basically a social misfit. The reason I say this sort of definition, and the people who still use it, are behind the times is because geek has been moving toward chic since Revenge of the Nerds (1984) was in theaters. As the dorks of the 80s grew up and became business leaders, computer specialists, game designers, scientists, writers, and other sorts of accomplished professionals, “geek” has become synonymous with success and disposable income.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games, Video Games Tagged With: 4e, D&D, Dungeons & Dragons, geek, roleplaying games, speak out

The Architect DM: Last Minute Planning

September 14, 2011 by Bartoneus

Charrette is a word that most likely means nothing to you, unless of course you studied Architecture or Design in school then it is a word that can mean quite a lot and the emotions it brings up vary widely from person to person. Charrette is a word used among architecture students to describe a design crunch/cramming session that derives from the French word for “cart”. The term became popular because schools in Paris would have carts pushed around to collect student’s drawings and it was not uncommon for students to continue working on their drawings for as long as possible by riding in the cart. For better or worse, the term has stuck through to this day and architecture students are still as bad as ever at finishing their projects before rigid deadlines.

Filed Under: Roleplaying Games, The Architect DM Tagged With: adventure, charrette, Crunch, D&D, DM advice, dnd, Dungeons & Dragons, Dungeons and Dragons, gm advice, last minute, planning, prep, preparation, roleplaying games, the architect dm

Bedtime Adventures: May-Gee’s Big Test, Part 2

September 14, 2011 by The Chatty DM

In which Chatty concludes the Bedside story he and his daughter Rory created. A story about a young teenaged magician named May-Gee, a boy and the power of music and linked magic.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Bedtime roleplaying, collaborative storytelling, gaming with children, Gaming with Kids, story games, Storytelling

Fudging The Grid

September 13, 2011 by Vanir

I prefer to keep an open mind about most things, not the least of which is gaming. That, coupled with my willingness to play devil’s advocate, occasionally finds me arguing for a position I don’t completely agree with. Sometimes, you find you’re not arguing about what you thought you were when you started. This time, I found myself in an internal argument with myself contemplating the very nature of running a roleplaying game. It was like, inside the other argument. It was like ARGUMENT INCEPTION.

Filed Under: Dire Flailings, Humor, Roleplaying Games Tagged With: 3e, 4e, battle mat, bronies, dm fiat, friendship is magic, fudge, grid, innocence lost

Critical Hits Podcast #31: Quinn Murphy and Mike Shea on Skill Challenges

September 12, 2011 by Mike Shea

Mike Shea of Sly Flourish talks to Quinn Murphy of At-Will about skill challenges. Learn the top 3 tips for effective skill challenges. Get the hot button questions answered like when to say or hide the fact that players are in a skill challenge, how do you write up skill challenges, how to add interesting choices into skill challenges, how to engage players in a skill challenge, using skill challenges in combat, and much more.

Filed Under: Critical Hits Podcast, Podcasts, Roleplaying Games Tagged With: 4e, DM advice, skill challenges

« Previous Page
Next Page »

About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in