“You can raid any dungeon. You can massacre any people. You can steal anything. But you keep what you put in that box and I get the overflow.”
Search Results for: golden Rule
Caravans of the Dead
At the beginning of the journey, the Clerics kill all the passengers with something pleasant and painless specifically made for their comfort. Once the caravan reaches the destination, Clerics cast Revivify. Who doesn’t want to return from a year-long trip healthier than when they left?
And We Went East
Let’s follow the money, the Halfling Thief said. Let’s follow the peppercorns. And we went east.
The Lich Kings of Avalon – A Campaign Seed for D&D 5e
D&D5 Campaign Seed This is a campaign seed for a fantasy campaign loosely named “the Lich Kings of Avalon.” At the height of the King’s power, basking in the glow of victorious battles, wise in years but still spry in body, and a Kingdom at peace, the Necromancer came to Court. The Necromancer offered the […]
The D&D5e Alchemical Con Men
His Majesty is interested only in wizards, alchemists, Cabalists and the like, sparing no expense to find all kinds of treasures, learn secrets and use scandalous ways of harming his enemies …He also has a whole library of magic books. He strives all the time to eliminate God completely so he may in future serve […]
Review: “Cosmic Patrol” RPG
Cosmic Patrol is a retro-futuristic roleplaying game published by Catalyst Game Labs that focuses on storytelling and building a narrative from various cues provided by each player/character around the table and an overall adventure structure chosen by the players. I’ve had the main rulebook for a long time, but finally had a chance to sit down with some friends and play a session in late 2012. The game has a very evocative setting introduced throughout the rulebook and with short stories that highlights a very pulp, “golden age” style of science fiction space exploration featuring rockets, laser pistols, and asteroids infested with lizard men.
Paragon Wants, Epic Needs
Doing work for a client seems on its face a straightforward transaction. The client says what they want, and the professional they’ve hired performs the work. If there’s a snag in the plans, most people will grumble at a plumber, carpenter, or architect — but ultimately it’s hard to argue with “your 6′ bathtub will not fit in a 5′ area” or “do you really want a 6′ square living room?”. In game design, the rules lawyers intervene. And then it just gets ugly.
Teach Kids to Game: Nico and Rory’s Stories
In which Chatty revisits most of his “Playing with Children” posts and represents them in anthology form to celebrate “Teach Kids to Game” week.
2011 Ennies Nominations Announced
On Friday, the nominations for the 2011 Ennie Awards were announced. For the third year in a row, Critical Hits has been nominated (in 2009 for best website and 2010 for best blog), and I’m honored to add both 2011 best blog to the list, as well as a nomination for best podcast for the Dungeon Master Guys.
Review: Fiasco Companion
The Fiasco Companion includes variants, extensions, crunch (in the form of four new playsets designed to illustrate principles explored elsewhere in the text) and advice (including chapters on using Fiasco in the classroom and as a creative tool outside of roleplaying, plus tips for playing online and facilitating in the absence of the GM role).
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