• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for D&D

Tales of Horror: D&D for TWEENS

September 7, 2010 by Vanir

Imagine a world in which the D&D you know and love is reimagined and marketed to tweens. Now look at this duck. Now look at me. Look at this double scoop of horror. WHAT DOES IT MEAN? Nothing. Now it is fear diamonds.

Filed Under: Dire Flailings, Humor, Music, Roleplaying Games, Science Fiction & Fantasy Genre, Television, Web Meme Tagged With: beholder, D&D, Halaster, hannah montana, iCarly, Jonas Brothers, justin bieber, Miranda Cosgrove, nickelodeon, omg, undermountain, wtf

The Unneccesary Evil?

September 2, 2010 by Shawn Merwin

Without boxed text to rule an encounter, will anarchy reign? A continuation of the discussion of boxed text, in which Thomas Paine get invoked and a cockfight breaks out.

Filed Under: Columns, Editorial, Featured, Know Your Roll, Newest Critical Hits, Roleplaying Games Tagged With: adventure, boxed text, D&D, Dungeons and Dragons, module, publishing, roleplaying game, Roleplaying Games, shawn merwin

Minions on the Table

September 2, 2010 by Chris Sims

Monsters can lose a battle before it begins if they have bad tactical positions. This is even truer with minions. Even if we assume, narratively, that your minions have no way to know they’re little competition for the characters, the creatures have a reason to seize tactical advantages.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games Tagged With: 4e, borderlands, D&D, DM advice, dungeon master, encounter design, minion, monster, monster design

Not Without My Beholder: A Mother’s Tale

August 31, 2010 by Vanir

I’ve spent the majority of my blogging career trying to figure out how to roleplay better. To get them emotionally invested in their characters. To make them feel and act as their character might. To dance into the danger zone where the dancer becomes the dance. I believe I have finally discovered the secret to doing so: The Lifetime Movie Network. All the positive karma the Gen Con Ball & Chain fiasco got me cries out for balance.

ALSO: Video of Roleplaying for the Severely Disturbed with StupidRanger.com from Gen Con!

Filed Under: Board, Card, and Miniature Games, Dire Flailings, Humor, Roleplaying Games, Science Fiction & Fantasy Genre, Television Tagged With: D&D, delta burke, invisible child, lifetime, mistress, pregnant, roleplaying, warforged, wtf

The GM: Everyone’s Best Friend

August 20, 2010 by Shawn Merwin

When the GM is everyone’s best friend, no one has to get thrown under the bus.

Filed Under: Editorial, Know Your Roll, Roleplaying Games Tagged With: adventure design, adventure writing, D&D, forgotten realms, living forgotten realms, organized play

Minions of Differing Flavors

August 19, 2010 by Chris Sims

Just like the epicure needs new and exciting experiences, numerous DMs among us need new ways to mix it up with minions. This is especially true if you feel your minions disappear too quickly to be interesting or seem to be no added challenge. I’m going to attempt to, as an infamous chef might say, help you to kick it up a notch . . . sometimes.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games Tagged With: 4e, D&D, DM advice, dungeon master, encounter design, minion, monster, monster design

The Architect DM: Building Foundations

August 18, 2010 by Bartoneus

A couple of weeks ago I did a guest segment on the Dungeon Master Guys podcast about the topic of improvising as a DM. While discussing this with Dave and Quinn I suddenly realized that I have become rather adept at coming up with dungeons, locations, and hand drawn battle maps on a whim when they are needed in my D&D campaign. Both of them quickly suggested that this might be a result of my day job as an Architect and designer. This is the first post in a series I’m calling “The Architect DM” where I will be talking about how the ideas, concepts, and philosophies of designing real life locations can be applied to your D&D game.

Filed Under: Roleplaying Games, The Architect DM Tagged With: architect dm, creation advice, D&D, designing dungeons

Kids and Games: Getting it Wrong is Doing it Right

August 18, 2010 by The Chatty DM

As I looked at my son and his friend play Talisman “wrong”, I was flooded with powerful memories and a striking realization. One of the reasons why I love D&D so much is because I learned most of it by making stuff up while trying to learn it. I got most of it wrong, but I didn’t know then and I still had more fun than any other games I’d played so far!

Filed Under: Board, Card, and Miniature Games, Musings of the Chatty DM, Player Psychology, Roleplaying Games Tagged With: AD&D, D&D, Gamer Dad, Gamer Parent, gaming with children, Gaming with Teenagers, Parenting, playing with children, playing with kids, Talisman

Dark Sun Heats Up

July 30, 2010 by Bartoneus

We are fortunate enough to have received copies of the Dark Sun Campaign Setting and the Dark Sun Creature Catalog today, and as usual we’d love to share anything and everything that we can with you guys! Earlier today I offered to answer questions via twitter (@Bartoneus) and here are some of the questions I was asked and the answers I provided (names were removed for privacy and simplicity)

Filed Under: Featured, News, Roleplaying Games Tagged With: 4e, 4th Edition, campaign setting, creature catalog, D&D, dark sun, darksun, Dungeons and Dragons, preview, q&a, question and answer

Sunburn is the Least of Your Worries

July 29, 2010 by Chris Sims

At Gen Con this year, I’m running a few D&D game sessions set in Athas. This Dark Sun game, known affectionately as Welcome to Dark Sun, B!#@&s!, is a version of the campaign opener for my Dark Sun playtest campaign that started when I still worked for Wizards. It’s still going strong. I’ve been making pregenerated characters, refining my encounters, and having a good time. I’m showing my work and, well, here it is.

Filed Under: Analysis Paralysis, Columns, Editorial, Featured, Newest Critical Hits, Roleplaying Games Tagged With: 4e, Athas, character concepts, characters, D&D, dark sun

« Previous Page
Next Page »

About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in