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You are here: Home / Archives for Roleplaying Games

Hell Bent For Leather

January 18, 2011 by Vanir

An epic tale in which my shaman gets a job, but no haircut. In which honor swims around and is delicious when barbecued. In which I learn valuable life lessons that I never use, but become a man anyway. I loved. I learned. I farmed 10 stacks of Heavy Savage Leather while watching Jersey Shore, and wondered what debuffs armor made out of Snooki hide would give the wearer.

Filed Under: Board, Card, and Miniature Games, Dire Flailings, Humor, Roleplaying Games, Video Games Tagged With: borean leather, cataclysm, dnd, leatherworking, professions, savage leather, skinning, snooki, WoW

D&D XP 2011 Is Coming: Convention Coverage

January 17, 2011 by Dave

Our coverage of D&D XP 2011 is coming up soon, and we’d like to know what you think about liveblogging and what you want to hear about.

Filed Under: Editorial, Featured, News, Roleplaying Games Tagged With: 4e, D&DXP, gamma world

Why I Love DDXP

January 14, 2011 by Shawn Merwin

DDXP kicks off in less than 2 weeks. And I have some good news, as well as one piece of bad news.

Filed Under: Know Your Roll, Roleplaying Games Tagged With: 4e, D&DXP, ddxp 2011

Into the Unknown

January 13, 2011 by Chris Sims

Mysteries must have answers in all roleplaying games. At least, the secrets the players wish for their characters to uncover should have some means of being laid bare. That means the DM, at least, has to know, or have an idea, where a path of exploration leads. In the case of published work, the designers should know such answers and, more important, reveal them.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games Tagged With: D&D, DM advice, game design

The Architect DM: Questions & Answers

January 12, 2011 by Bartoneus

While I’m gearing up and preparing to continue the Architect DM series into 2011, I decided to first put out a call for more questions on my twitter account and see what kinds of questions you guys have when it comes to DMing and world building in your RPGs. This has worked incredibly well for me in the past, at least half of the posts in this series so far have come directly from reader questions or suggestions and I’m always looking for more topics to cover.

Filed Under: Roleplaying Games, The Architect DM Tagged With: advice, architect dm, architecture, babies, design, magic, q&a, roleplaying games, Roleplaying Games, structure

Carrot Design, Part 2: D&D 4e’s Classic Rewards

January 11, 2011 by The Chatty DM

In which Chatty dives in D&D 4e’s engine and explores the various types of rewards available for its players. He then examines areas where new, interesting types of rewards could be created to enhance the gaming experience of a wider spectrum of players.

Filed Under: Featured, Freelance Writing, Musings of the Chatty DM, Roleplaying Games Tagged With: Action Points, Artifacts, d&d 4e, Experience Points, game design, Levels, magic items, needs, Player Motivations, powers, Quests, Rewards, Treasure, XPs

Chatty’s New Lair, V2.0

January 6, 2011 by The Chatty DM

In which Chatty invites you to his basement lair to witness the unveiling of his new secret laboratory of writing doom… or is it writhing doom? I always forget.

Filed Under: Freelance Writing, Geek Stuff, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Creature Comfort, Freelance Writing, Home Office

Personal Encounter Design Workshop

January 5, 2011 by Bartoneus

In mid-December I received a great e-mail from a reader named Brian that I talk to regularly on my twitter account, he was planning for an upcoming D&D adventure and wanted some specific help with designing an encounter. I’m not sure what exactly prompted him to send it my way, but I was more than happy to read through and share some of my ideas to help spice up his encounter. Just today I received a follow up e-mail that he is planning to run the encounter tomorrow and that he wanted to run his updated encounter by me again. I was all to happy to oblige, and I also realized that the exchange of e-mails might be something some of you would be interested in seeing. So here it is, with his permission of course.

Filed Under: Editorial, Roleplaying Games, The Architect DM Tagged With: 3.5, 3.x, 4e, advice, D&D, Dungeons and Dragons, e-mail, encounter design, q&a, Random Encounter, roleplaying games, Roleplaying Games

Shamanic Puberty

January 4, 2011 by Vanir

A coming-of-age tale of one man and two berserkers. Of fighting and healing. Of puppies and of elven bones knitting. Of divine power and delicate constitutions. Of character acne. I don’t know what that is, but it definitely underscores the need for good PC hygiene.

Filed Under: Board, Card, and Miniature Games, Dire Flailings, Humor, Roleplaying Games, Science Fiction & Fantasy Genre, Video Games Tagged With: elemental, enhancement, feral spirit, lumbar, restoration, shaman, spirit wolves, totems, WoW

My Love Letter to “Mage: The Ascension”

January 4, 2011 by Dave

Dave looks back at the 2nd edition of “Mage: The Ascension,” how he got into the game, why it never stuck as a campaign, and how it rewired his teenage brain.

Filed Under: Critical Threats, Editorial, Featured, Roleplaying Games Tagged With: mage: the ascension, old world of darkness, white wolf, world of darkness

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About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

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