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You are here: Home / Archives for Newest Critical Hits / Reviews

Review: Costume Quest

October 30, 2010 by Vanir

If you’d like to do something this Halloween that doesn’t involve scaring the unholy crap out of yourself, I humbly suggest you download a copy of Double Fine’s new RPG – Costume Quest. Warning: this game transformed me into an 8-year old boy, and I am no longer able to legally work in the United States. IT WAS WORTH IT.

Filed Under: Humor, Reviews, Video Games Tagged With: awesome, cat, costume quest, double fine, fries, halloween, knight, ninja, repugia, robot, unicorn, Vampire

Review: L5R “Enemies of the Empire”

October 27, 2010 by Bartoneus

The new edition of Legend of the Five Rings (4th Edition, no relation to D&D) published by Alderac Entertainment Group has been out for a few months now and though I’ve been working pretty hard on planning a series of one-shot adventures to run I still haven’t gotten a chance to play it. As much as I enjoy D&D, one of the niche settings that it doesn’t cover that well for me is the oriental/samurai/ninja setting that, if you know me at all, is something I absolutely love to play in. Despite having not played the game yet, I wanted to take a look at Enemies of the Empire, the first supplement book for the new edition that nearly doubles the amount of content that you can use in your adventures.

Filed Under: Featured, Reviews, Roleplaying Games

The D&D Essentials DM Kit: An Editorial Review

October 14, 2010 by The Chatty DM

In which Phil writes a review that veers into murky editorial waters when he realizes that the D&D Essentials Dungeon Master’s kit is not exactly what he expected. Follow is arguments and his interesting conspiracy theories… is Chatty due for a medication adjustment? Have a look!

Filed Under: Editorial, Musings of the Chatty DM, Reviews, Roleplaying Games Tagged With: 4e, d&d 4e, D&D essentials, Dungeon Master's Kit, Rant

Mutate Your Game

October 14, 2010 by Chris Sims

The new D&D Gamma World game is a crash course on reskinning. Character creation, from concept to equipment, is a real-world exercise in putting your imagination’s images over a mechanical chassis in a simple game. Sections in the rules cover the process, from the “Reconciling Contrary Origins” segment to the “What Does it Look Like?” sidebar on equipment.

Filed Under: Analysis Paralysis, Board, Card, and Miniature Games, Columns, Editorial, Newest Critical Hits, Reviews Tagged With: 4e, character concepts, D&D, fallout 3, gamma world, reskin, reskinning, Thundarr

Review: “Gamma World” RPG

October 8, 2010 by Dave

What is the Gamma World RPG? In a nutshell, it’s a standalone post-apocalyptic RPG that uses, almost whole cloth, the 4e D&D rules, with the main differences being in the characters. Instead of having your Elven Fighter or Human Wizard, you play a Half-Yeti Half-Android with a giant nose or a Pyrokinetic Rat Swam hefting a plasma sword. I feel like you could either already be sold on the game or totally turned off, but I’ll continue on.

Filed Under: Featured, Reviews, Roleplaying Games Tagged With: 4e, gamma world

Review: “The Key of Fey”

September 22, 2010 by Linnaeus

Key of Fey, published by Emerald Press, is a GSL-licensed module for a party of first to third level Dungeons & Dragons, Fourth Edition characters. While Key of Fey can be played “straight” like any other adventure, it is designed for a mode of play the authour calls mercenary. At the beginning of Key of Fey, the PCs come (for their own, individual reasons, but on the same transport) to a town that has been overrun by orcs. Each character has severed ties to their previous lives, and they are drawn together by their common need for work and amoral willingness to take any opportunities that present themselves. This leads them into conflict with a Feywild-related cult and quite possibly leads them in over their heads.

Filed Under: Reviews, Roleplaying Games Tagged With: 4e, emerald press

The New D&D Starter Red Box: A Chatty and Nico Review

August 24, 2010 by The Chatty DM

The first product of the D&D Essentials product line, while likely to be the target of hordes of people who will complain that it is not what it could never be… is what I wished I opened in 1986.

It is an introduction to the D&D game that goes directly to the heart of things.

Filed Under: Featured, Musings of the Chatty DM, Reviews, Roleplaying Games Tagged With: 4e, Cook, d&d 4e, D&D essentials, Dungeons & Dragons, essentials, Mentzer, playing with children, playing with kids, red box, starter set

Review: “DC Adventures: Hero’s Handbook” RPG

August 20, 2010 by The Main Event

My only major purchase at Gen Con was the DC Adventures: Hero’s Handbook RPG, which is an updated version of Mutants and Masterminds. After playing in a demo run by (I believe) game designer Steven Kenson, I was certain it was just the superhero flavor I had been looking for many moons. I haven’t run my own adventure yet, but I did play a demo. Here are my thoughts.

Filed Under: Comics, Featured, Reviews, Roleplaying Games Tagged With: dc adventures, hero's handbook, mutants & masterminds, superheros

Review “Happy Birthday, Robot!”

August 17, 2010 by Linnaeus

In Happy Birthday, Robot! (HBR for short), the players work together to write a short story that emulates the form of a children’s story. The story is written one sentence at a time, with three players having input into each sentence.

Filed Under: Featured, Reviews, Roleplaying Games Tagged With: daniel solis, happy birthday robot, indie rpg

Barf Forth Apocalyptica! Review: Apocalypse World

August 15, 2010 by The Chatty DM

Not for the faint of heart from both a thematic and playing philosophy point of view, Apocalypse World presents a very clever and potentially engrossing game. It’s main focus is not so much on player accomplishment (or setting exploration) but rather the relationships that form between PCs and the constantly mutating loyalties and rivalries between them.

If you’ve started enjoying story games that thrive on failures like Mouse Guard and Burning Wheel but want to explore a darker, very adult theme, Apocalypse World is worth giving a try.

Filed Under: Musings of the Chatty DM, Newest Critical Hits, Reviews, Roleplaying Games, Tropes Tagged With: Dogs in the Vineyard, games indie, Post-Apocalypse, Reviews, Rules-light, sci-fi, story games, Vincent Baker

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  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

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