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You are here: Home / Archives for Newest Critical Hits / Columns

Nine To Five

June 22, 2010 by Vanir

Are you bored with adventure? Get a new career in magical welding in just 7 months! Use your lockpicking skills as a fantasy dental hygienist! Call now!

Filed Under: Board, Card, and Miniature Games, Dire Flailings, Humor, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: 4e, classes, dolly parton, magic, mundane, roleplaying, science, spells, welding

3:16 Carnage Among Friends: Part 2, Lead 4 Dead

June 20, 2010 by The Chatty DM

To say that 3:16 little prep is like saying that rain is wet. With the help of a few charts to pick planet names, planetary environments, alien appearances, alien powers and various NPC names, the GM just needs to add a few creative sparks to create a 2-3 hour long adventure.

Filed Under: Actual Play, Musings of the Chatty DM, Roleplaying Games Tagged With: 3:16 Carnage Among the Stars, Actual Play, science fiction, Space Marine, Tropes

Fear and Loathing in the Forgotten Realms

June 15, 2010 by Vanir

Fear effects have always been tricky to roleplay, especially with players who maintain that their PC is not afraid of anything. Read on to find out how I’ve tricked my own issues with anxiety into teaching me about how to roleplay when my character is scared out of his mind.

Filed Under: Board, Card, and Miniature Games, Dire Flailings, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: anxiety, depression, fear, fear aura, lord of the rings, lotr, morale check, nazgul

3:16 Carnage Among Friends: Part 1, Sarge’s Review

June 15, 2010 by The Chatty DM

3:16 is a rules-light, hyper-focused, indie-as-hell roleplaying game. All players are space marines fighting in the 16th battalion of the 3rd army. Their sole mission in life? Drop on planets with scores of other troopers and officer and kill absolutely all life in the name of protecting the Terran home world.

Filed Under: Musings of the Chatty DM, Reviews, Roleplaying Games Tagged With: 3:16 Carnage Among the Stars, Actual Play, Humor, Reviews

Gears of Ruin: When it Bombs, it Bombs.

June 11, 2010 by The Chatty DM

And I’m sick and tired of trying to “fix this”, I’m currently unhappy with our 4e games but was at a loss about turning things around until mid-week.

…and when it’s all said and done, an unhappy Dungeon Master is the surefire sign of a dying campaign/gaming group.

Filed Under: Campaign Logs, Musings of the Chatty DM Tagged With: 4e, Chatty's 2009-2010 Campaign, Gears of Ruin

D&D Trivia Archive May 2010

June 10, 2010 by Chris Sims

On Twitter, I give out little tidbits about D&D history as I know it or experienced it. This means I might not always be right, but at least it’s interesting. You can challenge me on twitter or by email.

Here’s the May 2010 D&D trivia archive.

Filed Under: Analysis Paralysis, Columns, Newest Critical Hits, Roleplaying Games Tagged With: 3e, 4e, assassin, CR, critical hit, dark sun, dhampyr, DM, Eric Holmes, invoker, ki, level, Lorwyn, minions, monsters, monte cook, Oriental Adventures, revenant, trolls

My RPG DNA: Part 3: The Oughts, D&D 3.X

June 8, 2010 by The Chatty DM

Shortly after my 28th birthday party, I sat in my living room with the D&D 3rd Edition Player’s Handbook in my hands. After a decade away from Trolls, Drow, Mindflayers and other Gygaxian-branded fantasy tropes, I felt the strong pull to return to the world of D&D. However, remembering my attempt at re-reading the 2e Player’s Handbook back in 1998, I expected the book to be really bad…

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: 3.5, d20

The Green Menace

June 8, 2010 by Vanir

Fellow gamers, we need to take a stand. We face nothing less than green, leafy Sauron. Instead of fear and eternal darkness, he now uses the power of Moore’s Law and the uncanny ability for the modern gamer to look at a beautiful game from two years ago to say “meh”. He sets us against each other when we play Nerd Poker or when we rules-lawyer, fighting endlessly over minutiae. We are distracted from the real threat. IMPORTANT READING FOR ALL CHILDREN OF MAN.

Filed Under: Dire Flailings, Humor Tagged With: ents, evil, green ronin, miller chill lite beer, omg trees, treants, trees

Mailbag 7–All By Myself, Part 4

May 31, 2010 by Chris Sims

DMing a solo is at least as rewarding as running encounters with more monsters. It can be even more satisfying, since a solo can and should evoke strong reactions from players as it deals out destruction. But running a solo requires extra care, especially if you’re using the creature as the lone menace in the fight. Make sure your aware of what your solo can and can’t do, then prepare for it.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games Tagged With: 4e, D&D, DM advice, encounter design, solo monsters

Air War: A Skill Challenge

May 27, 2010 by Dave

I’ve done a few airship skill challenges before, thanks to a motley Dwarven pirate airship. Escape from the giant dragon air skill challenge and oh crap the airship is crashing skill challenge both had been done, so for this one, I envisioned something like the space battles in Star Wars, like the trench run but in a more open space. Thus, I consulted Gamefiend, the mad genius of skill challenges, for his help in designing it. One Skype call later (and then another day of planning later) I came up with the following skill challenge.

Filed Under: Critical Threats, Featured, Roleplaying Games Tagged With: 4e, air war, airships, final fantasy, skill challenges, star wars, trench run, we got deathstar (deathstar)

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About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

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