The new set Ikoria: Lair of Behemoths is out, and draftable against other people on Magic Arena. But they are all still but one head, whereas Dennis and Dave are two.
The Selesnya Brief: Introduction
Three Parts Dead put the idea of a fantasy legal thriller in my head. And I knew the Guildmaster’s Guide to Ravnica was coming out soon. Putting them together and The Selesnya Brief was born.
A Study in CCGs: Magic/Heartstone/Star Wars: Destiny
I would never claim to be a pro, but I’ve played my fair share of collectible card games. In some ways, I think we are in a golden age of the CCG.
Magic: the Gathering Officially Comes to D&D
For years, gamers have wondered why two of the biggest fantasy brands in the world, Magic: the Gathering and Dungeons & Dragons, couldn’t come together, especially since they’re both made in the same building.
My 2014 as a Freelance Game Designer
Dave recaps his 2014 as a freelance game designer in both tabletop and RPG, and learn how too much clicking can seriously derail a plan.
Stealing From Games (And A Game About Stealing)
I see this a lot among game designers of all kinds, both new and experienced: “I really want to use [game mechanism X] but I worry it’ll be too much like [popular game].” I am here to set you free and tell you not to worry about that.
Tales From Gen Con 2013
Hi-ho, Vanir the blog here. Gen Con has come and gone, and (as usual) I returned full of memories, inspiration, and strange ideas. Here are a few of the highlights of my Gen Con 2013 Experience™: PROTIP Do not start a new job the day after Gen Con. WOW that was dumb. My head was […]
Portrait of a Card Addict as a Young Man
After over 10 years clean, only playing the occasional draft in the meantime, I’ve gotten back into Magic: The Gathering, in a pretty big way. I’ve played in the last three prereleases held by my FLGS, and am playing another one this Saturday for the release of Magic 2013 core set. I’ve started playing both drafts at the FLGS, and organizing them at home. Perhaps most shockingly of all, I’ve pushed to play Magic at days when we could be doing other gaming like board games or RPGs. The bug has bit hard.
Gen Con Indie
As many of you are no doubt rabidly aware, Gen Con Indy 2012 approaches. I am slightly foamier than I usually am since I had to miss all but a few hours of the ‘con last year. That being said, I am a little dumbfounded as to how to spend my time in Indy this year. Sure, there’ll be lots of time spent with old friends and new and many (mis)adventures to be had. But some of that time is going to be spent gaming, and I’ve been struggling with how to fill in the nerdliest 4 days of my year. I looked deep within myself for answers, and after breaking through several layers of E.L. Fudge strata I found my answer in the form of a simple question. “What don’t I get to do at home that I can do at Gen Con?”
Origins 2012 Report
I almost didn’t attend Origins this year, despite having attended for many years prior. The date change meant that a number of people I knew would not be attending this time around, cutting down reasons for attending. Likewise, I was already making other plans for that time off. Then Get Bit! was nominated for an award, and that pretty much settled that. Despite the changes, I still had a good time. Here are some of the highlights for me.
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