It’s come to my attention recently that I might not be the best at doing epic storylines. I am, however, a damned wizard at making strange things happen and crashing them against each other to make stranger things happen. And I have a plan.
Freelancer Chronicles: The Coast Wizards and I, Some Lessons.
In which Chatty shares is experiences as a Wizards of the Coast freelancer. The good and the bad. He shares many of the lessons he learned from his experiences should you want to give it a try.
Chatty’s 2nd Anniversary at Critical-Hits: The Enthusiastic Storyteller
In which Chatty realizes he’s been blogging at this here website for two whole years… and then indulges in good old fashion navel gazing for a few more hundred words.
One Hour Blog Post: Don’t Need To, Want To!
Where Chatty tries yet another new schtick to get the writing juices again and manages to pull it off!
Chatty DM, Freelancer, Part 4: The Pit and The Plan
In which Chatty chronicles the effect of his last depression (and recovery) on his writing career and how it shaped what he decided to go for.
Chatty DM, Freelancer, Part 3: RPG Blogging, The Revelation
In which Chatty relates some anecdotes about his first year as a blogger, his first lessons and, more importantly, his coming to terms with what he always has been since middle school…
So You Want to Write RPGs?
How does one get into the freelance RPG business? I cannot tell for sure, but I can make some observations.
Chatty’s New Lair, V2.0
In which Chatty invites you to his basement lair to witness the unveiling of his new secret laboratory of writing doom… or is it writhing doom? I always forget.
Lost Badgers and Kid Guards
In which Chatty DM comes out of the Full-Spectrum gaming closet and announces great news for Burning Wheel/Mouse Guard fans.
2 weeks Notice: Brainstorm Slowdown
I’ve thought long and hard how to best present this but the announcement that I was stepping down from managing the RPG Bloggers Network muddles the original intent. So I’ll do what I do best and I’ll tell you a story. When I came back from Gen Con last year, I had learned that I […]
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