The new D&D Gamma World game is a crash course on reskinning. Character creation, from concept to equipment, is a real-world exercise in putting your imagination’s images over a mechanical chassis in a simple game. Sections in the rules cover the process, from the “Reconciling Contrary Origins” segment to the “What Does it Look Like?” sidebar on equipment.
From Talking Heads to Downloadable Endings: Modern Console RPG Trends
Video games have been found to be such a tappable market for moneymaking that EA having a bad fiscal quarter affects the entire Dow Jones. It’s not a few guys in a basement anymore, its a CEO and boardroom environment now. The “suits” making the decisions on the games you play aren’t pushing the limitations of anyone’s imagination, instead they only care about how a game affects an earnings report. Because of this sad fact, there are too many questionable trends happening in gaming, and this year doesn’t forecast to be much different
I Am A Liberal Gamer
I’m a big proponent of change in game design. If something isn’t working, don’t just patch it, teardown and rebuild. This puts me in opposition to what I will respectfully call the “Conservative Gamer” contingent, who prefer that games preserve much of their makeup from edition to edition. But, that’s not for me. I prefer to see innovation in game design.
A million little pieces (of equipment)
I’ve come to the realization that encumberance rules bug me. There are several paradigms that I’ve run into, but all of them have their issues.
Inq. of the Week: New Games?
I was actually pleasantly suprised when I saw the question Dave asked last week, to find out what our favorite undead creature is, and some of the results are a bit surprising. The Lich came out in first with 25% of the total votes, followed in a very distant second by the blood-sucking Vampire with […]
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