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You are here: Home / Archives for dnd

Godless Lands Chronicles: Of Goblins and Charlatans

March 4, 2019 by The Chatty DM

"Graveyard of Dead Gods" by Shane Semler

We had two adventure hooks going in: working as an escort for a wagon bound for the frontier city of Phandalin. The second plot hook, provided by the party itself was that Phandalin was their next destination for their traveling tour!

Filed Under: Campaign Logs, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: dnd, dnd 5e, the godless lands

D&D Beyond: From Trial to Adoption

February 25, 2019 by The Chatty DM

D&D Beyond is an amazing, albeit expensive tool that gives me 90% of what I need at the table. But the missing 10% can be real annoying.

Filed Under: Featured, Musings of the Chatty DM, Newest Critical Hits, Reviews, Roleplaying Games Tagged With: dnd, dnd beyond

The Godless Lands: The Fall of The Divine

February 11, 2019 by The Chatty DM

"Graveyard of Dead Gods" by Shane Semler

As players were picking their character’s classes, I noticed that no one was jostling to pick primary divine-powered classes like clerics or paladins. That gave me a new idea to support my Godless Lands setting.

Filed Under: Adventure Prep, Campaign Logs, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: dnd, the godless lands

The Selesnya Brief: Introduction

February 8, 2019 by Dave

Guildmaster's Guide to Ravnica

Three Parts Dead put the idea of a fantasy legal thriller in my head. And I knew the Guildmaster’s Guide to Ravnica was coming out soon. Putting them together and The Selesnya Brief was born.

Filed Under: Adventure Prep, Campaign Logs, Critical Threats, Featured, Newest Critical Hits, Roleplaying Games Tagged With: dnd, magic the gathering, mtg, ravnica, the selesnya brief

The Godless Lands: The Troupe

February 6, 2019 by The Chatty DM

"Graveyard of Dead Gods" by Shane Semler

Once we’d established the foundation of the Setting in which we’d play, we proceeded to create the party. True to the principles of Cheetoism, we gathered together, ordered food and discussed the character’s recent past to establish the adventuring party’s Raisons d’Etre.

Filed Under: Actual Play, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: dnd, the godless lands

The Godless Lands – Concept

January 7, 2019 by The Chatty DM

"Graveyard of Dead Gods" by Shane Semler

An alternate cosmology for D&D, Pathfinder, and other d20 fantasy RPGs.

Filed Under: Columns, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: dnd, the godless lands

5TDM: 5th Edition Team Deathmatch

November 29, 2018 by Bartoneus

Back on Sunday, November 18th we participated in a streamed match of 5th Edition Team Deathmatch, our team was up against the excellent team from Cheaper by the Dungeon and it was an incredibly fun evening of killing, joking, and telefragging (oh…so much telefragging.)

Filed Under: Actual Play, Featured, Newest Critical Hits, Roleplaying Games Tagged With: 5e, 5tdm, 5th edition, 5th edition team deathmatch, D&D, dnd, Dungeons and Dragons, Kickstarter, pvp, roleplaying games

The State of D&D, Post-Gen Con 2013

October 2, 2013 by Dave

I feel like this post should start with a Star Wars crawl: “It was a time of great change in Dungeons & Dragons…”

Filed Under: Board, Card, and Miniature Games, Editorial, Featured, Newest Critical Hits, News, Roleplaying Games, Video Games Tagged With: 4e, D&D, D&D next, dnd, dndnext, gen con, gen con 2013

The Architect DM: Structural Dungeon Design

July 25, 2012 by Bartoneus

Back in one of my earliest Architect DM posts I said that structure was one of the most overlooked elements of dungeon design. These days most of the published dungeon maps that I see are not bad with regards to structure, but from what I’ve heard this is still something that a lot of people would like to learn about for their personal, hand drawn dungeon designs.

Filed Under: Featured, Roleplaying Games, The Architect DM Tagged With: architect dm, D&D, DM advice, dnd, dungeon design, dungeon mastering, Dungeons & Dragons, Dungeons and Dragons, gm advice, structure, world building

D&D: Advantage vs. Flat Bonuses

June 11, 2012 by Bartoneus

Photo Credit: MegaBee

There are a lot of people talking about the D&D Next open playtest, and one of the subjects I hear about a lot is the way Advantage/Disadvantage are currently working. The general opinion I’ve heard is that it is overpowered when compared to the +2/-2 bonus we’re used to from previous editions of D&D. My gut reaction to hearing that something is overpowered isn’t to jump into the mob and swing my nerf-bat around, it’s to look at as much data as I can and figure out if I agree or not. So that’s what I’m going to do!

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4th Edition, advantage, combat advantage, comparison, D&D, D&D next, disadvantage, dnd, dndnext, Dungeons & Dragons, Dungeons and Dragons, math, numbers, open playtest, playtest, statistics, stats

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About the Author

  • The Chatty DM

    The Chatty DM is the "nom de plume" of gamer geek Philippe-Antoine Menard. He has been a GM for over 40 years. An award-winning RPG blogger, game designer, and scriptwriter at Ubisoft. He squats a corner of Critical Hits he affectionately calls "Musings of the Chatty DM." (Email Phil or follow him on Twitter.)

    Email: chattydm@critical-hits.comWeb: https://critical-hits.com//category/chattydm/

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