This summer was extra-special. Although I have been exercising my RPG muscles, both personally and professionally, in different directions, there is no ignoring the launch of the new edition. And for someone so steeped in Organized Play, the launch of a new D&D campaign at the start of a new edition of the game is a critical hit.
Target Mapping your Monsters: Worldbuilding via the “Monster Manual”
While I read the newest Monster Manual, I could feel the monsters coming together in and around dungeons and world events. There is easily digested lore for every monster in the main part of the book, and each of the 2-3 pieces of lore has something a GM can sink their teeth into and turn into a piece of an adventure.
First Impressions Review: “Player’s Handbook” for Dungeons & Dragons 5th Edition
The Player’s Handbook – and the D&D 5th edition ruleset as a whole- feels very polished. In fact, I’d go as far to say they focused on taking everything they had from previous editions and worlds, ran with it, refined it again, and so on.
Breaking D&D 2: Electric Bugaloo
The risk inherent in mentioning optimization, rules complexity, and story vs. rules in a discussion is great. People may fall back into entrenched positions on all sides. So I want to quickly clarify some points that will also frame my discussion going forward.
“Basic Dungeons & Dragons” Rules PDF is Online
This is a full game of D&D, including 4 races, 4 classes (going all the way from levels 1-20) and everything you need to run them including equipment and spells. There’s also the rules of how the game runs. The only thing it’s really missing to be fully playable are any monsters.
“Dungeons & Dragons” New Edition (Formerly “Next”) Gets Release Dates, Cover
“Dungeons & Dragons”, the new edition, has a release date, just in time for Gen Con, as well as product covers and a few surprises.
D&D Next to Release in Summer 2014
Wizards of the Coast today announced that the highly-anticipated new rules system for Dungeons & Dragons will release in summer 2014.
The State of D&D, Post-Gen Con 2013
I feel like this post should start with a Star Wars crawl: “It was a time of great change in Dungeons & Dragons…”
2013 Gen Con Preview: What to Watch For
Once again, Gen Con is upon us. You can check out my schedule if you’re so inclined. More importantly, there are games to check out and buy. This is not a comprehensive list: if you want a bigger look at what board games are available there, I recommend checking out the Board Game News list. […]
Flank You Very Much: Tactical Play in D&D
An interesting question came up in an online discussion of D&D Next, and I very much anticipated seeing how the answers would play out. The question regarded how players and DMs handled flanking in the playtest, since the current iteration of the rules do not mention flanking. I was most interested in not what people […]
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