Back on Sunday, November 18th we participated in a streamed match of 5th Edition Team Deathmatch, our team was up against the excellent team from Cheaper by the Dungeon and it was an incredibly fun evening of killing, joking, and telefragging (oh…so much telefragging.)
So You’ve Decided to Run Your Own D&D Campaign…
If you’re thinking about starting your own D&D campaign you should pick an underlying theme as the structure with which you’ll build your world.
Review: “Tomb of Annihilation”
Tomb is an adventure module that blends three kinds of classic D&D gaming into a pretty satisfying whole, despite a few sore spots. It’s metaplot-driven campaign arc set in an exploration sandbox that gives way to a big dungeon crawl for the finale.
Queer Creations
The fifth edition Player’s Handbook, for the first time in D&D history, makes a bold statement about sexuality and gender. It encourages you to imagine different. However, a few failures of imagination exist with regard to depicting this sort of equality in games and other media.
The Wizards and the Sheep
This is a long-winded story about how master 20th level wizards often get into the sheep business.
Debt Financing the Evil Lord’s Iconic Dungeon
How do the Evil Lords locate the capital to invest in their ego-stroking structures? Here’s five options, with their pros and cons.
Dalt Wisney’s World: A D&D Play Report
I decided it would be cool to run the players through an old school dungeon. White Plume Mountain came up as a perfect model of the crazy “makes-no-sense” concept of early 80’s dungeon design. I just needed to find a semi-plausible reason to plug the adventure into the world. That’s where the Faerie Dragon came in.
The Adventuring Party Bond Market
A bond is when adventuring parties ask for investment directly from investors instead of getting a loan from the bank. Adventuring parties promise to pay an interest rate over a certain period until the bond matures.
Review: “Storm King’s Thunder” – A Giant-Sized Toolbox
“Storm King’s Thunder” is a campaign-length adventure as players travel to and fro in the northern Forgotten Realms fighting cranky giants and trying to figure out why they’re all up to various destructive plots, apocalyptic shenanigans, and general tomfoolery all of a sudden.
The Adventurer Cartels
The Super Evil Lich King of Ancient Yore reemerged from his 10,000 year nap to, once again, take over the world. The villagers found this inconvenient.
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