This post is inspired bu a Twitter discussions I had last week. As my player level up right into paragon level, I noticed that the length of combat in D&D 4e kept increasing. We often break the 90 minutes point for ‘normal’ encounters and massive boss-level fights will easily eat up most of our 3 […]
GenCon 2009: High Level D&D Seminar
While at GenCon this year there were many events and seminars which I wanted to attend, but one of the seminars that I really didn’t want to miss was the High Level D&D one hosted by Bruce Cordell and Stephen Schubert from Wizards of the Coast.
Notebook Campaing: Super Nico vs the 3 Hungry Goblins
Earlier this year, I went to the movie theater with my son and we ended up playing a little of D&D with made up rules. You can see the game here, including the now legendary Troll who can’t build a bridge encounter. When I came back from Gen Con a few days ago, I told […]
Primal/Within Chronicles: Say it with Tentacles, Part 2
See part 1 here. Setting up the Fight This is going to be a weird game report because the fight that I will get into shortly, is pretty much all that happened in the game, with some dream sequence before and a bit of story and scary stuff after. So I’ll spend a few minutes […]
Primal/Within Chronicles: Say it with Tentacles, Part 1
If you are entirely new to my game posts, hi! Thanks for stopping by. Have a look here to retrace what happened up to now. Scare us Ô Dungeonmaster It will have been our shortest Summer break ever. After having skipped one game while I was gone camping with my lovely wife and kids, I […]
Critical Hits Podcast #15: Interview with Keith Baker
The last of our podcast interviews from GenCon 2009, Keith Baker, creator of Eberron, sat down to talk to us about working on the new campaign setting, how the 4e races, classes, and rules fit in to Eberron (including some great examples of re-fluffed characters to fit the setting), and about traveling the world and […]
Critical Hits Podcast #14: Interview with James Wyatt
Our informal, off-the-cuff “guerrilla” interview with James Wyatt at GenCon 2009. (We spoke to him last year as well). Joining Bartoneus and myself as interviewers was Jared from Head Injury Theater. James talks about Eberron, the art process in a WotC project, lots and lots about DMG2 (including the secret chapter name, “D&D as an indie game”), his characters, and D&D with his son.
Review: “Dragon Magazine Annual”
When WotC announced that the venerable Dragon and Dungeon magazines were becoming digital-only offerings, the reaction was controversial. The magazines are only available in PDF, and to subscribers of the D&D Insider service. There is still no way to get the magazines without a subscription to the whole package of DDI. Not too long after the details shook out it was revealed that some of the content would be reprinted in Annuals. Dragon Magazine Annual is the first of these collections.
Critical Hits Podcast #13: Interview with Andy Collins and Bruce Cordell
At GenCon 2009, we talked with Andy Collins and Bruce Cordell, two of the design team at Wizards of the Coast. We talk about monks kicking butt, how power sources are primarily a story invention, psionics psionics psionics, what races make good psionic characters, and more. We also try and get them to declare that […]
Gen Con 2009: Highlights, Part 2
I just listened to the ‘Not-going to Gen Con’ edition of the RPG Haven Podcast, and now I feel bad of not liveblogging the whole thing… since one of the host pointed toward my blog as a Gen Con source… It was a lot harder this year! Ohhh I forgot My good friend Wil kindly […]
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