Yes, Yet another Year End Post. I’m sure the RPGbloggers network‘s first page must crumble under that Echo Chamber effect. But I don’t quite care about that. 🙂 The Year in Review Oh man what a year. Last year you could taste the the first signs of the rapid unraveling of my mind in my […]
Nico’s Lego RPG: Assault on the Crystal King’s Cave, Part 2
See part 1 here. Cave of the Crystal Kings I set up the second and final encounter of our little game by piling books and boxes to create a ‘throne’ for the Crystal King. Chatty: All right, the king awaits your arrival. Nico: Oh Dad, wait, I’ve got these gems in the Rock Wrecker. Chatty: […]
Nico’s Lego RPG: Assault on the Crystal King’s Cave, Part 1
I was thinking how long it had been since I played a post-worthy RPG session with my soon-to-be 8 years old son Nico. A few weeks ago, I made him a Swords and Wizardry PC and we started doing a random dungeon crawl but I made the bad decision of using the 1e DMG dungeon […]
Inq. of the Week: 4E D&D in 2010?
This week I’m taking a hard look at what has been announced for Dungeons & Dragons 4th Edition in the coming year (you can see them all at WotC’s catalog in wondrous chronological order) and wondering what’s in store, getting a taste of what I’m going to like and what I won’t in 2010.
Merry Chirstmas and Happy Holidays
It’s X-mas morning and my family is doing geeky things. My daughter asked to play on the CBC kids website right after watching the Disney Parade. My son and wife are playing Wii Sports Resort and I’m just checking a few things online before joining back the fun. I just thought I’d take a few […]
New York, New York, It’s a Hell of a Town
Adventure premise is simple: it’s New York, modern day. An election is coming up. Some bad guys are conducting dark rituals to try to steal said election by sacrificing creatures in Brooklyn. Those dark rituals, it turns out, were a favorite of Hitler’s.
Mouse Guard Diaries: Delivering the Mail, Part 4, Finale
Player Turn: In the player turn, each player gets to spend a free ‘token’ called a ‘check’ to do one thing, of his own choosing, like recovering from a negative condition, playing a scene to achieve an unmet goal or interact with the story in some way. Players each get 1 free check. They can […]
First Impressions Review: “Warhammer Fantasy Roleplay” 3rd Edition
For a game with a hefty price tag, WFRP is still a game that values economy. Its books are brief, covering the general rules without getting down to the nitty gritty of every character’s special powers. Players have a card or physical object representing every action they take, every adjustment to be made, and every passive ability they possess. There’s no excruciating references to a book needed, it’s all right there.
Mouse Guard Diaries: Delivering the Mail, Part 3
Fight at Raven’s Hollow With a failed Pathfinder’s check, I moved to the adventure’s first plot twist. In a home brewed adventure, the GM would have had the choice of creating a plot twist or letting the PCs succeed but gain a negative condition liked ‘Angry, Sick, Injured’. From my understanding, the GM is encouraged […]
Mouse Guard Diaries: Delivering the Mail, Part 2
The Players I had 4 players attending this Mouse Guard game: Yan: Legendary fiddler and king of crunch. Yan expects fast interaction with the game, be it Story or dice rolling. Patience incarnate he is not. 🙂 Franky: Our groups most eager storyteller and explorer. Give him a new setting and story hooks and he’ll […]
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