Gen Con is six months away, but event registration draws near. Read on to discover almost no information of value whatsoever about Gen Con 2010. But be warned! That one tiny info-morsel could save your life.
Gears of Ruin: The Phantom Rails, Part 3
There they learned of a pact made between the Gith seeking to eradicate the Elemental Chaos influence on the world of Sikarra and Melora’s Eco fanatics who were unable to channel the power of their Nature god to avenge this dying world. The Gith brought a large artifact, a Psi-Crystal so powerful that it could channel power sources throughout a world to a select few. The artifact was mounted on Sirrakas highest mountain range where a fighting monastery was built.
E11 – 4e Gritty Heroic Roleplay
Cap the level at 11, only gaining new feats and upgrading powers, to make for a more gritty heroic 4e experience.
Assassins On The High Seas
This pirate armada is responsible for the countless sunken wrecks that litter the seas around the numerous coastal islands, and many more deaths. Their unique and shadowy talents are for sale to the highest bidder. Operating without honour, these assassins are known to quickly double cross their contractors for an excessive fee without hesitation. The Crimson Armada is a dire and menacing threat to any that find themselves targeted by these pirate ninjas.
Arena 4e
Arena 4E is a fast-paced combat game for two or more players, and it can be played as a bloody free-for-all, a team vs. team cooperative effort, or any other combination.
Review: Heavy Rain
The Origami Killer has struck again, and the clock is ticking! Read on to find out if Heavy Rain lives up to the hype, how it almost gave me a panic attack, and why you definitely should give this game a look.
Monstrous Races in 4E D&D – Githyanki
In the Dragon article that previewed the githzerai race from the upcoming Player’s Handbook 3, the designers stated that the githyanki were not being developed as a PC race due to their villainous nature and they feel the drow has taken up the available real estate for a villainous race in 4th Edition.
Beginner’s Guide To Homebrewing
From humble beginnings at the age of eight, I have been building ‘adventure’ games for my family and friends non-stop. My first game system didn’t go down so well as I spent most of my time trying to convince my older brother and parents to spend their weekends sitting at the table to hear me rant on and on about imaginary monsters and villains that they had no concept of. Since then I’ve continued relentlessly in the homebrew department to the point where I am running weekly games for two groups of six players. Below I’m going to share with you some of the basic tips I have picked up over the years.
Classless 4e
Though the game is made up of classes- which are intrinsic to the design of the system- you can try something new with your next campaign by getting rid of them altogether. Some sub-systems in 4th Edition will have to stay, such as those for purposes of multi-classing and the feats and powers associated with them. But for the most part, you can choose to just simply get rid of all classes.
Inq. of the Week: RPG System Showdown?
Today I’d like to touch on a subject that we’ve never directly asked before, as far as I can remember, and that subject is specifically which RPGs you are gathering around the table to play. Back in October I asked about genres and settings for RPGs, with Fantasy coming out in a massive lead with Sci-fi in second, then Modern and Horror close behind.
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