I’m picky. Nay, I’m downright spoiled about my convention time. I’ve been going to conventions since before I was born and going to gaming rooms since I knew enough to not eat the dice (you roll them first, then eat them.) I’ve seen it all, and I’m much more militant about not spending precious time and money at a convention on a game I’m not going to enjoy. So how do I try to mitigate this and only play in the awesome? I narrow my convention game search to the following categories.
Review: “The Hidden Current” 4e Adventure Module
The Hidden Current is the first chapter of the Dark Veil Campaign arc for 4th Edition Dungeons and Dragons that promises to take players from level 1 to level 30 published by Blackbyrne Publishing. Though the adventure module is a bit amateur in presentation and some of its elements, it more than makes up for that with its original ideas, good writing, and an exciting series of adventures for your players to enjoy!
Gears of Ruin: Sabotage! Part 1
Brought together to oversee the security of crucial peace talks, the PCs are faced with sabotage at 20 000 feet over the jagged surface of a world torn by 8 years of global conflicts. One of the diplomat factions turns on the other while demon-summoning clockwork bombs explode on the Gnomish airship housing the peace negotiations. Our heroes have to keep the negotiators alive.
Tabletop RPGs and Music: The Beautiful Thieves
Every RPGer struggles to make their game special. No one wants to run a forgettable, generic game. In my opinion, music can very easily fuel ideas for unique campaign settings, adventure, or character concepts.
Inq. of the Week: The Frogurt is Also Cursed
Let’s talk cursed items for a minute. You remember those, right? Those items you found in random treasure piles that you think might be awesome, and before you know it, they’re changing your gender or biting your back.
D&D Trivia Archive 1
On Twitter, I give out little tidbits about D&D history as I know it or experienced it. You can get yours quickly by following me on twitter or emailing me with a question. I’ll also be archiving each month’s tweets here on Critical-Hits!
Rewarding The Risks
If you have ever thought that Pass or Fail was not a broad enough scale to cover the amount of scenarios that might occur from your players actions. The Risk Reward mechanic within may be what your looking for.
Early Friday Chat: Embarassing Campaigns, Geek Influences, and Kitchen-Sinking
Maybe it’s because my early gaming experiences were at science fiction conventions (which definitely included plenty of outside influences) that I do like to weave in plenty of “winks” into my campaigns and lift liberally from pop culture. And yet, at the same time, I’m clearly embarassed by some of the elements that have made its way into my campaigns.
Cleanings of Spring Dawning
This past week, my wife and I have been going through the house getting rid of old stuff. She enjoys freeing up space and seeing the house clean. I enjoy looking at my old stuff, reliving all the good times we had together, and almost weeping when I throw any of it away. And that’s not even talking about my boxes of AD&D 1E books from high school. SAVE VS PETRIFICATION.
Mailbag 4 – All By Myself, Part 1
Mike Shea asked me how I’d handle solos at upper levels so that they shine against powerful characters and skilled players. Over multiple Mailbag articles, we’re going to talk about solos, as well as what they can and should do for you.
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