• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for Roleplaying Games

Communication Skills And Gaming: The Fundamental Truth About Fundamentals

July 12, 2011 by Vanir

Communication skills are very important to every facet of our lives that involves anyone but us. This means gaming too! Read on – and when you’re done, tell somebody what you’ve learned. Without using “um” or “uh”. Or WE’LL KNOW.

Filed Under: Dire Flailings, Humor, Roleplaying Games Tagged With: communication, communication skills, cross-class, dm tips, drum circle, everyone is happy, fundamentals, harmony, player tips, QBQ, thanksgiving

2011 Ennies Nominations Announced

July 11, 2011 by Dave

On Friday, the nominations for the 2011 Ennie Awards were announced. For the third year in a row, Critical Hits has been nominated (in 2009 for best website and 2010 for best blog), and I’m honored to add both 2011 best blog to the list, as well as a nomination for best podcast for the Dungeon Master Guys.

Filed Under: Featured, News, Roleplaying Games

There’s No Crying in Design

July 8, 2011 by Shawn Merwin

Whether you’re talking RPG design or other creative works, anything presented to the public is going to garner reaction. Criticism can be devastating, but there are ways to deal with it.

Filed Under: Editorial, Know Your Roll, Roleplaying Games Tagged With: criticism, Feedback, game design, game writing

Review: Black Phoenix Alchemy Lab RPG Series Scents

July 7, 2011 by Sucilaria

OK, quick word association game: when you think of the words “D&D” and “scent”, what immediately comes to mind? Probably not something pleasant. Luckily, Black Phoenix Alchemy Lab is trying to change that, or at least make that scent something more interesting than “Odeur de corporelle.”

Filed Under: Featured, Reviews, Roleplaying Games Tagged With: black phoenix alchemy lab, perfumes, roleplaying games, rpg-related products, scents

Critical Hits Podcast #30: Chris Sims and Mike Shea on Encounter Design

July 7, 2011 by Mike Shea

Mike Shea talks to Chris Sims about designing effective encounters in D&D 4e.

Filed Under: Critical Hits Podcast, Podcasts, Roleplaying Games Tagged With: 4e, DM advice, encounter design

Improvisational Safety Limits

July 5, 2011 by Vanir

Last week, I decided to simulate the randomness of dreams for my players in our D&D game. I decided to come up with almost everything on the fly to give it that extra little bit of realism. You know, for all the imaginary stuff. Needless to say, what ensued was a nightmare. GET IT?

Filed Under: Dire Flailings, Roleplaying Games Tagged With: dream, mutation, nightmare, random, wtf

Review: “Masks: 1,000 NPCs for Any Roleplaying Game”

July 5, 2011 by Dave

Masks: 1,000 NPCs for Any Roleplaying Game is what it says: 1,000 NPCs ready to be dropped into any game. While they don’t have any stats (like Eureka, the book is systemless), you’ll find each NPC has a full name, a brieft summary, a quote from the character, appearance, roleplaying advice, a description of personality, motivations, background, and a set of traits (that are shared across multiple entries.)

Filed Under: Featured, Reviews, Roleplaying Games Tagged With: eureka, masks, NPCs

2011 Origins Report

June 30, 2011 by Dave

Another Origins has come and gone, and as always, there were plenty of games. Here are a few that stood out, both old and new.

Filed Under: Board, Card, and Miniature Games, News, Reviews, Roleplaying Games Tagged With: 7 wonders, Apocalypse World, ascension, deadlands, fealty, fiasco, gamma world, innovation, magic the gathering, origins, origins 2011, Savage Worlds, seven dragons, star trek: expeditions

The Architect DM: Give Your Cities Some Architecture

June 29, 2011 by Bartoneus

Not every D&D campaign or world map includes nations or regions that break the larger mass into more digestible pieces, but this is one of the features that I’m glad I chose to be a primary element of my current D&D campaign. Inspired by a 3rd Edition D&D campaign run by our friend Dennis (aka The Main Event) where the nationality of the PCs became one of the most memorable parts of the game for me and ended up factoring into the ongoing plots in interesting ways, I decided to present my players with a world divided into various nations each with a unique flair and often divided by racial distinctions. However, one of the elements that I failed to strongly present to my players and that I’m going to discuss today is the idea of giving a unique design and feel to each of those nations when it comes to locations and buildings.

Filed Under: Featured, Roleplaying Games Tagged With: 4e, 4th Edition, advice, architect dm, architecture, campaign, D&D, dnd, Dungeons and Dragons, nations, regions, sandbox, world building

2011 Origins Awards Winners

June 25, 2011 by Dave

Here are the results of the 2011 Origins Awards, announced at the 37th annual ceremony.

Filed Under: Board, Card, and Miniature Games, News, Roleplaying Games Tagged With: origins, origins 2011, origins awards

« Previous Page
Next Page »

About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2026 · News Pro Theme on Genesis Framework · WordPress · Log in