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You are here: Home / Archives for Roleplaying Games

Dalt Wisney’s World: A D&D Play Report

January 5, 2017 by The Chatty DM

I decided it would be cool to run the players through an old school dungeon. White Plume Mountain came up as a perfect model of the crazy “makes-no-sense” concept of early 80’s dungeon design. I just needed to find a semi-plausible reason to plug the adventure into the world. That’s where the Faerie Dragon came in.

Filed Under: Campaign Logs, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: D&D, D&D 5e, d&d5e, dalt wisney, Dungeons & Dragons, Dungeons and Dragons, white plume mountain

The Adventuring Party Bond Market

November 15, 2016 by multiplexer

A bond is when adventuring parties ask for investment directly from investors instead of getting a loan from the bank. Adventuring parties promise to pay an interest rate over a certain period until the bond matures.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, economics, gaming

In Memory of a True Adventurer: Randall Walker

October 23, 2016 by Dave

A few words on Randall “deadorcs” Walker.

Filed Under: Editorial, News, Roleplaying Games

Review: “Storm King’s Thunder” – A Giant-Sized Toolbox

October 20, 2016 by JonBolds

“Storm King’s Thunder” is a campaign-length adventure as players travel to and fro in the northern Forgotten Realms fighting cranky giants and trying to figure out why they’re all up to various destructive plots, apocalyptic shenanigans, and general tomfoolery all of a sudden.

Filed Under: Featured, Newest Critical Hits, Reviews, Roleplaying Games Tagged With: 5e, against the giants, D&D, D&D 5e, storm king's thunder

The Adventurer Cartels

October 17, 2016 by multiplexer

The Super Evil Lich King of Ancient Yore reemerged from his 10,000 year nap to, once again, take over the world. The villagers found this inconvenient.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, economics, gaming

The Quest for a Magic Sword

October 11, 2016 by multiplexer

Magic Swords – real, true magic swords – were the stuff of legend. So the bards claimed. And bards claimed all sorts of ridiculous things.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, economics, gaming

Interstellar Pirates Part 2: The Pirate Captain and Crew!

September 27, 2016 by multiplexer

While dreaming of the big prize, pirates stick with their ship. They make more money in piracy than in merchant shipping. The payouts are better. They’re living a more expensive lifestyle. And if they happen to hit that one big score… right around the corner… the next ship is the one…

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: economics, gaming

Interstellar Pirates Part 1: The Merchant Ships

September 20, 2016 by multiplexer

Standard employees from the TB Corporation don’t venture into space. They dwell in their enormous glass-paned high rise calculating shipping routes, mining trips, and round trips for the highest possible profit margin.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: economics, gaming

The Dead Weight Loss of Plunder

September 6, 2016 by multiplexer

The Goblins have tried a variety of tactics to get the local quasi-humanity on board with their presence. They’ve tried granting (exploding) presents to the local townspeople. They’ve tried a Hug a Goblin marketing campaign.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, economics, gaming, goblins, pirates

Skill Challenges in 5th Edition D&D

August 16, 2016 by guest

Skill challenges were the best kept secret of 4e D&D. They were awesome, but they were so poorly explained that it caused a lot of confusion.

Filed Under: Featured, Game Hacks & Content, Newest Critical Hits, Roleplaying Games Tagged With: 5e, D&D, skill challenges

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