This is the last part of Nico’s Quest, an interactive bedtime story game I started with him my 6 year old son Nicolas in the last week. I also just bought a digital recorder to better capture the story and write it later since my blogging schedule is starting to get crowded! Chatty: “So what […]
The Seven Habits of Great GMs
Inspired by the Stephen R. Covey’s seminal books. After 25 years of GMing, you learn a few lessons about GMing. Some are easier to learn than others. Here’s a list of what I’ve observed in good GMs and what I strive to develop. It’s in no particular order. Being Enthusiastic: A great GM exudes loves […]
The Sound of Gnomes
In case you haven’t already, head over to Gnome Stew (which you should be reading anyway) and leave a comment on this post to be entered into a contest for one of the coolest prizes I’ve ever seen for RPGs: custom sound effects for your game! The sound effects are made by the professional sound […]
Campaign/Adventure Prep: 4th Edition Treasure Hunters!
My gaming group usually takes off for the summer. We put our campaign on hiatus because of vacations, family quality time and yard work. While we gamed some (Magic:The Addiction, one shot RPG games, etc) this summer was rather dry. Next Friday is the long awaited start of our new gaming season and both my […]
And the YouTube of the Year is…
…a tie! Yes, coming both in with 23 votes each (33% of the vote) are Dead Fantasy and “Rarr, I’m a monster.” A day in the life of portal turrets came in a respectable second place behind those two. Thanks to everyone who voted! The two winners are embedded after the jump:
Chatty DM Gets Commonly Creative
As a prelude to opening Chatty Studios (don’t click yet, it will only return you here) and launching Project Kobold Love, I obtained a Creative Commons License for the whole content of my blog (See in blog’s footer). I chose the Attribution-Non Commercial Canadian license. What does that mean for people not versed in Intellectual […]
Adventure Design Workshop Seminar (GenCon 2008)
Still working through our backlog of GenCon 2008, we stopped in at the Adventure Design Seminar, which Mike Mearls moderated (say that three times fast), and also included Rich Baker, Bruce Cordell, Chris Youngs, and James Wyatt. The seminar was advertised as both talking about adventure design for D&D 4e and actually designing an adventure, […]
Nico’s Pick up D&D 4e Game
My 6 year old son Nico and 5 year old daughter Rorie are at their Granny’s for the next 3 days as both Alex and I work and school only starts on Thursday. That means that I won’t have new chapters of Nico’s Quest to share with you. I did however start a D&D 4e […]
The Unauthorized Ascension of the Drow Spy Report
This is my play report of Nicolas Logue’s Ascension of the Drow prequel Mega-Adventure. It was a free-for all, storytelling-intensive D&D 3.5 game featuring 126 players (21 tables of 6) and more than 33 GMs. Everyone was sharing the same game at the same time! It was held at Gen Con and ran from 7h00 […]
Critical Hits Podcast #11: True Dungeon Actual Play
During GenCon 2008, post-Ennies, I ran off to a far away hotel to play in my very first session of True Dungeon. No photography is allowed inside the game itself, but I smuggled in my trusty voice recorder inside my shirt pocket to record the whole thing as a bit of guerrilla reporting. It’s hard […]
Recent Comments