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You are here: Home / Archives for Roleplaying Games / Actual Play

Hope in the Dark Heart of Evil is Not a Plan

January 24, 2022 by multiplexer

Hope is Not a Plan

Playing my typical day-to-day as a game didn’t feel like much fun. But, I thought, if I made Hope is Not a Plan a Dungeonomics story, maybe something darkly funny would emerge.

Filed Under: Actual Play, Dungeonomics, Featured, Newest Critical Hits, Reviews, Roleplaying Games Tagged With: Actual Play, Dungeons and Dragons, hope is not a plan, journal game, solo rpg

The Godless Lands: The Troupe

February 6, 2019 by The Chatty DM

"Graveyard of Dead Gods" by Shane Semler

Once we’d established the foundation of the Setting in which we’d play, we proceeded to create the party. True to the principles of Cheetoism, we gathered together, ordered food and discussed the character’s recent past to establish the adventuring party’s Raisons d’Etre.

Filed Under: Actual Play, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: dnd, the godless lands

The Godless Lands: Genesis

February 4, 2019 by The Chatty DM

"Graveyard of Dead Gods" by Shane Semler

As we settled on the core setting, the ideas of playing in a world were all the gods were violently snuffed more or less recently still churned in my mind. I decided that this was a theme I wanted to explore.

Filed Under: Actual Play, Adventure Prep, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: the godless lands

5TDM: 5th Edition Team Deathmatch

November 29, 2018 by Bartoneus

Back on Sunday, November 18th we participated in a streamed match of 5th Edition Team Deathmatch, our team was up against the excellent team from Cheaper by the Dungeon and it was an incredibly fun evening of killing, joking, and telefragging (oh…so much telefragging.)

Filed Under: Actual Play, Featured, Newest Critical Hits, Roleplaying Games Tagged With: 5e, 5tdm, 5th edition, 5th edition team deathmatch, D&D, dnd, Dungeons and Dragons, Kickstarter, pvp, roleplaying games

The Ring Of Rumours: A Cursed Item Story

May 28, 2016 by The Chatty DM

And from that point on, I decided that the ring had a low level curse on it. Where people interacting with the characters somehow knew something about an expensive ring.

Filed Under: Actual Play, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: D&D

The Great Dungeon #3 – Super Dungeon Land

January 28, 2015 by The Main Event

Airships, enemy turtles, and some familiar-looking plumbers invade The Great Dungeon.

Filed Under: Actual Play, Pain of Publication, Roleplaying Games Tagged With: 5e, D&D, super mario bros, The Great Dungeon

The Great Dungeon #2 – Storefronts, Slug Love, and Metamatter

December 30, 2014 by The Main Event

Miners, metamatter, and more collide in the latest installment of The Great Dungeon.

Filed Under: Actual Play, Campaign Logs, Featured, Newest Critical Hits, Pain of Publication, Roleplaying Games Tagged With: D&D, The Great Dungeon

The Great Dungeon #1 – Dungeoneers

October 28, 2014 by The Main Event

The following is part adventure recap, part DM strategy session, and part after action report. I’m approaching this edition of D&D with game design/writing credits and a love for story and indy-game approaches. Ultimately, I want The Great Dungeon series to be informative to the reader, but also provide a method to refine the approach to my own DMing.

Filed Under: Actual Play, Columns, Featured, Pain of Publication, Roleplaying Games Tagged With: 5e, D&D, The Great Dungeon

UbiDungeon World: The Elven Tower.

October 7, 2014 by The Chatty DM

Find the ruined temple where the cult of Nam-Shub sits on one of the world’s last stockpile of pure Thaumium rods… and TAKE IT!

Filed Under: Actual Play, Campaign Logs, Featured, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: dungeon world, lunchtime game

Chatty’s 13th Age: The Lich King’s Curse and Reactive Bosses

May 27, 2014 by The Chatty DM

What if a character granted the curse of the Lich King could no longer die? And what if a monster had powers that triggered on the players’ rolls or special attacks?

Filed Under: Actual Play, Featured, Game Hacks & Content, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: 13th Age, 13thAge, chatty's 13th age

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About the Author

  • multiplexer

    Emily used to write for pen-and-paper RPGs (Steve Jackson Games, Guardians of Order, White Wolf). She disappeared into the AAA Game Industry for a while to "build an MMO" because "it sounded like fun." Then she wandered out and now writes about applying modern economic principles to very un-modern murder hobo and magic slinging wizard banker infested worlds. During the day she does crazy computer things. She has a husband, a child, and a small orange dog named for Arthur Schopenhauer. She reads history, politics, economics, and philosophy for fun.

    Email: multiplexer@critical-hits.comWeb: https://critical-hits.com//blog/category/critical-hits/

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