My gaming group tried something new this past week. One of our members wanted to run a game he’d picked up at Gen Con this past August — namely, Director’s Cut: Survival Horror, a survival horror RPG in the spirit of slasher/monster/mostly-unclothed-women-about-to-die-horribly movies. Things didn’t turn out so well. The bandages come off next month, I’m told.
Review: Marvel Heroic Roleplaying: “Civil War” Event Book
The Marvel Heroic Roleplaying Game’s Civil War Event Book is hard to quickly summarize as anything but massive. From its massive ambitions, to its incredible scope and to the sizable amount of content, the book is in all aspects a massive value. It might seem like an equally massive undertaking for the prospective RPG gamer, but the guidelines help somewhat in keeping you up to speed. You don’t have to be a comic book expert in order to run it. However, I would still recommend some familiarity with the Civil War.
Review: God-King
God-King revolves around a land once ruled by the eponymous God-King. After a natural disaster splits the land in two, and the easterners and westerners begin to quarrel for the God-King’s favor, he vanishes, and with him his divine blessings. The player characters are a group of foreign people, with their own conflicts and culture, who set out to find the mystical land of Otugari, against the orders of their war-torn Empire. The game supports three to five players and each has one role, from five provided roles. Rather than dice, the game uses a deck of standard playing cards.
First Impressions Preview: “13th Age”
Describing itself as a “love letter to D&D”, 13th Age has quite the pedigree behind it. 13th Age is designed by two accomplished and notable game designers, Jonathan Tweet (Everway, multiple editions of D&D, much more) and Rob Heinsoo (Feng Shui, D&D 4e, much more), and is published by Pelgrane Press, whose design on their GUMSHOE and other lines show that their production values are top notch and often eclipse products put out by bigger companies.
Review: DungeonBuilder
DungeonBuilder is a browser-based digital tabletop alternative that is purchased by subscription. While it is a useful program, it could use touching up.
Review: “Deathwatch: The Jericho Reach”
In the grim darkness of the 41st millennium, there is endless job security (mumble mumble). After taking a hiatus to attempt to slay the foes of my God-Wallet, I’ve returned with Deathwatch: The Jericho Reach.
Dungeons and DJs: A review of DMDJ
As an RPG music soundboard and dice roller for the iPhone/iPad, DMDJ from Blueface offers great “at your fingertips” control in a convenient and portable package, surmounting some of the difficulties of setting up sound in your game, though there remain issues to address.
Pain of Publication Review: “Dinocalypse Now”
“Dinocalypse Now” is the first entry into the fiction line based in the “Spirit of the Century” universe made by Evil Hat Productions. With Wendig’s mixing of pulpy goodness and a dash of panache, he effortlessly cooks up an exciting story set in the Spirit of the Century universe that stands on its own without knowing the original book..
Review: “Marvel Heroic Roleplaying”
Marvel Heroic Roleplaying is a narrative game with a superficially simple dice pool mechanic. The gameplay choices brought on by the pools and their interactions can go quite a bit deeper than is immediately obvious. However, It took me a while to get the hang of it. The first few chapters lay out the dice system and all the trappings, but on a first read, you might find yourself bombarded with terminology.
Review: “Deathwatch: Mark of the Xenos”
Like a Krootox rampaging across your gaming table comes Mark of the Xenos for Deathwatch. Mark of the Xenos is a “monster book” for Deathwatch, containing all the creatures found in Jericho Reach, giving the Achillus Crusade a hard time.
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