I hate January. A lot. I hope to reverse this condition with radical, intensive game-convention therapy in the form of DDXP. And Gamma radiation. GET IT?
Eulogy for D&D Miniatures
We are gathered here today to say goodbye to some old friends. For the last seven years they have entertained us with their crazy overly-large axes, completely inappropriate phallic clubs, and fiery jazz hands. They have fuelled our imaginations with naked bat-winged lady-folk and helped us avoid trying to describe just what the hell a […]
Chatty Play’s: Freemarket Part 2, The Steam Stallion
In which Chatty shamefully tells the tale of how his players used a brand new, state-of-the-Art Role Playing Game and tested it’s revolutionary task resolution mechanic… to make a wall and a sex toy. True Story, but hell did everyone have fun.
Critical Bits for the week ending 2011-01-23
From the Archives:: Our Ladies of Sorrow: Modern Gaming, Scary Women http://bit.ly/dWIrsw #charchive # RT @fredhicks: New on Deadly Fredly: Taste of Fiasco on March 19th http://www.deadlyfredly.com/2011/01/taste-of-fiasco-on-march-19th/ # Now Rolling: The Dungeon Reality Show http://is.gd/b83lIn # RT @fredhicks: Behold! A few weeks early, it's Neutral Grounds, our first one-shot adventure for the #DFRPG http://bit.ly/i6WItL # […]
Chatty Plays: Freemarket Part 1, Character Generation
In which Chatty writes about his Freemarket game, starting with character generation. Expect some gushing about the game system and a walk through of Char Gen
4e Success or Failure: Magic Items
Were 4e’s changes to magic items a success or a failure? Are they streamlined and lean, or boring and plain? Logan Bonner delineates where they went right and where they went wrong in revamping the classic treasures of D&D.
Four Months in the Borderlands: D&D Encounters
Dave “The Game” Chalker talks about his experiences running the latest season of D&D Encounters: Keep on the Borderlands, and ruminates a bit on the state of D&D from playing with strangers.
The Architect DM: Progress in Your Game World
Have you ever noticed that in most published tabletop RPG material the towns, cities, and overall civilization are kind of stagnant? Now have you ever driven down a street or been to a building campus and wondered when they would STOP doing construction on it? Our real life towns, cities, and overall civilization are very rarely in a state of stillness. When do these people build their cottages, repair their castles, and dig their mines? What I’m talking about today is introducing an element to your D&D games and RPGs that is very near and dear to the general topics I discuss in this column: construction!
Hell Bent For Leather
An epic tale in which my shaman gets a job, but no haircut. In which honor swims around and is delicious when barbecued. In which I learn valuable life lessons that I never use, but become a man anyway. I loved. I learned. I farmed 10 stacks of Heavy Savage Leather while watching Jersey Shore, and wondered what debuffs armor made out of Snooki hide would give the wearer.
D&D XP 2011 Is Coming: Convention Coverage
Our coverage of D&D XP 2011 is coming up soon, and we’d like to know what you think about liveblogging and what you want to hear about.
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