So you have made some decisions about your game. You may have drawn yourself a pretty map, figured out that the King is actually a Beholder, and even made a cute little NPC to travel with the players. If you were really smart you considered the campaign’s primary conflict, means of conflict resolution, and a […]
The (annotated) case reports of Agent James (Kevin) Smith: First Assignment
Decrypted from a genital enhancement spam on alt.conspiracy.inconnu on November 11, 2007. Author: KnowthetruthS911. Case report #20071110-JKS-A Location: Chicago Regional HQ On November 9, 2007, we were assigned to an investigation case pertaining to the death and dismemberment of a John Doe, discovered by local Law Enforcement forces in one of Chicago’s industrial centers (See […]
Services functional but still wonky…
Okay… I’ve spent way too much time on this… As ve4grm said, it’s obvious there isn’t a theme that will work perfectly for what I have in mind, ans I just may very well have one done custom… I’ll stick to the current Sci-Fi one for the moment as it looks good and allows the […]
1st coat of paint finished… looks good
I finally found a theme I like. Easy on the eyes, modern look. You might have also noticed that all the posts and comments were imported successfully here… Joy! It’s not very RPG though… but I guess if I change the header I can go somewhere. Now next step is to add my own widgets!
The (annotated) case reports of Agent James (Kevin) Smith: Introduction
Decrypted from a junk post on alt.conspiracy.inconnu on November 8, 2007. Author: woKened_up_S75. It’s so easy to steal copies of classified reports when you happen to be the one who wrote them… well at least, technically speaking I did. I finally made the classes and am just one day shy of being a fully licensed […]
The big Move starts today!
Sketch by Veronica Pare (She’s awesome!!!!) I just secured my very own domain name (Thanks Ve4!) and opened me an honest to God Web site! I installed WordPress on it… you can see it in all it’s empty splendor at: chattydm.net (simple, elegant, refined… so totally unlike me!) It will have its own email (chattydm(at)chattydm(dot)(net). […]
Chatty DM's Move: Signed the lease and started the painting…
So far so good. I like the themes I’ve installed so far.Now I’m going through the tutorial so things are butt ugly…. Since I’m going to lose my 19 levels of Technorati rating soon, I might has well cheat a bit… My original blog is here. It bugs me that image posting is not as […]
Generating a PC's personality on the fly
A few days ago, my good friend Stupid Ranger posted on inspiration about playing the game and writing about it in the blog. In that post I added a comment about an interesting experience I had with my friend Math. I’m reposting an expanded version of the comment here… not very original I agree, but […]
What… is your quest?
When it gets right down to it, there are three main reasons I design games: I look at a design and say “I can do that better.” I have not yet achieved all of my “Holy Grails” of game design. My brain won’t let me stop. It’s the second that I’m mostly concerned with today. […]
Chatty Player's Corner: Character Genesis
Well it was only a matter of time. Franky went completely bonkers over Monte’s World of Darkness d20 game and he’s bought d20 Modern, the Menace Manual and other books of the genre… I can’t say I blame him… I mean look at my library… and those are mostly 3.5 books! Anyhoo, while we were […]
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