Sometimes, there are games that just don’t click at first, for whatever reason. For example, I remember years ago at a convention demoing Give Me The Brain to a group of congoers, which isn’t exactly Advanced Squad Leader in terms of complexity. Yet there was one person I was demoing to that would not get it. […]
My List Of Demands From The Next-Gen Consoles
There are several stages to my gadget-lust when anything new comes out, and console launches are no exception. We have already passed Indifference and Disdain, progressed into Intrigue, and we are now crossing the border into Self-Entitled Rabidity. With this in mind, please accept these frothy demands for the next generation of consoles: Second Screen […]
Cloud Is Just Loud With a C
A couple weeks ago, I wrote of the next iteration of the Great Console War. A few things have happened since then. Everyone hated Microsoft with the fury of a thousand suns for all the DRM and required Internet check-ins and Sony said “we’ll maintain the status quo!” to standing ovations. Then Microsoft said “okay […]
[Review] Man of Steel
I have a problem with movie remakes and reboots these days, in that I was but a wee lad when the originals came out and I’m viewing things through the rose-tinted awesomegoggles that comes standard with being that age. There are things labeled as “awesome” and “the definitive one” in my mind that really ought […]
Criminals: An Experiment in Card Game Publishing
Around 2006-2007, I was involved with a small startup game company called Robot Martini. We focused at first on making small card games by friends. The whole thing didn’t work out. But we did make some cool games. Flash forward to 2012 when I heard a rumor that the company behind DriveThruRPG was starting their […]
I Have A Reaction To Console Gaming
When I was 4, I got an ear infection or strep throat or some other relatively minor infection, and my parents gave me some sort of Sulfa-based antibiotic. That was a really bad idea, because it turns out I am crazy allergic to that, and I basically turned into a tiny red Frankenstein with crazy […]
Chatty DM, Freelancer, Epilogue: Tales of Ubiquity
Between May and August of 2011, I wrote a series of articles that looked back on the different stages of my life which led me to become a RPG freelancer. This an epilogue of sorts. You can read the previous articles here: Part 1: Lessons from Academia Part 2: Lessons from Day Jobs Part 3: […]
Flank You Very Much: Tactical Play in D&D
An interesting question came up in an online discussion of D&D Next, and I very much anticipated seeing how the answers would play out. The question regarded how players and DMs handled flanking in the playtest, since the current iteration of the rules do not mention flanking. I was most interested in not what people […]
Hollywood Halaster’s All-You-Can-Eat Buffet And Love Fortress
It’s been awhile since I’ve been able to play D&D (curse you, real life!), but I have managed to consume many fantastic high-budget entertainment products (featuring stunning pieces of intellectual property) in the meantime. As I write for a gaming blog, this usually leads me to considering the various ways I can (and sometimes do) cause […]
Preview: “Odyssey: The Complete Game Master’s Guide to Campaign Management”
Engine Publishing, the book publishing arm of our blog rivals/friends at Gnome Stew, has tackled all kinds of subjects before: from NPCs, to plots, to adventure preparation. Their newest book, Odyssey, takes the long view that encompasses aspects of all of these in macro, looking at the campaign as a whole and strategies to deal […]
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