In case you haven’t already, head over to Gnome Stew (which you should be reading anyway) and leave a comment on this post to be entered into a contest for one of the coolest prizes I’ve ever seen for RPGs: custom sound effects for your game! The sound effects are made by the professional sound […]
Memorable Death/Moments in Comics…
… done with Peeps and Bunnies. Strange and quite clever. My favorite after the cut.
Interview: Randall Bills from Catalyst Game Labs, Publisher of Classic Battletech
As Dave and I roamed around the exhibition hall at GenCon 2008, we had some interview set up but we also took it upon ourselves to do a few interviews and talk to a few developers about games that we really like. For me, one of the first games / booths I gravitated towards was […]
Interview: Mike Mearls, Scott Rouse, and Randy Buehler (Part 2)
Check out the first part of the interview, then continue on. Here, we mainly talk with Mike Mearls about R&D/rules questions. Critical-Hits: We’ve been hearing complaints about lack of customization on fourth edition. How are you going to add to fourth edition as far as customization, and options for classes? Mike Mearls: One of the […]
Critical Hits Podcast #8: Interview with Rob Heinsoo
Again at GenCon 2008, we spoke with Rob Heinsoo, one of the writers of the Player’s Handbook and lead designer of D&D 4e. (We previously spoke to him at D&D XP.) To start, Rob asked if he could ask US questions, which we were happy to oblige. Then, when we get to ask the questions, […]
Interview: Mike Mearls, Scott Rouse, and Randy Buehler (Part 1)
At GenCon 2008, we sat down at a round table with several WotC staff members: Mike Mearls (Lead Developer for D&D), Scott Rouse (Lead Brand Manager for D&D), and Randy Buehler (VP of Digital Games.) The first part mainly deals with D&D Insider and the GSL. Part two will deal more with Mike Mearls and […]
Critical Hits Podcast #7: Interview with James Wyatt
At GenCon 2008, we sat down (well, he sat down and we stood) and interviewed James Wyatt, Story Lead for D&D and primary author of the DMG. We talk about the game he ran for us (full report to come later), writing the DMG, his upcoming projects (Eberron Campaign Setting, Eberron Player’s Guide, and Player’s […]
GenCon: Live ENnies Coverage
Dave and I are at the ENnies Awards, Dave is covering it live on our twitter feed. Winners to be posted here when we have wireless! Critical Hits Twitter Feed EDIT: Winners below cut and pasted from ENWorld‘s Homepage. Or check the archives of our twitter feed to re-experience it. Also check out our pictures […]
Quick Updates from GenCon
Before we actually start some more serious writeups of our GenCon experiences, there’s a few tidbits that have crossed by me that I wanted to point out: Scott Rouse is very confident that the new version of the GSL will make third parties a lot happier, and they’re specifically using Clark Peterson (Necromancer Games/Orcus) as […]
Green Lantern Next Mega Franchise?
In brightest day, in blackest night, No evil shall escape my sight Let those who worship evil’s might, Beware my power…Green Lantern’s light! So, an epic superhero space movie that draws out the Sinestro/Hal Jordan relationship and seeds the beginnings of Guy Gardner?? Seriously, Green Lantern is perhaps the best established comic franchise yet to […]
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