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You are here: Home / Archives for Newest Critical Hits / Featured

Shotgunning

April 12, 2016 by Chris Sims

Since that day my first nameless elf died in the gray-ooze cave in The Keep on the Borderlands, I was hooked. I got into roleplaying games over three decades ago because I was interested in the drama.

Filed Under: Analysis Paralysis, Editorial, Featured, Newest Critical Hits, Roleplaying Games, Video Games Tagged With: D&D, Dungeons and Dragons, freelancing, game design, intellectual property, nerd culture, roleplaying games, Storytelling, transmedia storytelling, world building

Shadowrunners and the Theft of Crypto-Corporate Data

April 5, 2016 by multiplexer

It’s impossible to put a dollar value on the worth of a refrigerated semi carrying the data of an entire corporation. One file is valuable, sure. Maybe a few files are valuable. But an entire truck worth of files…

Filed Under: Columns, Dungeonomics, Featured, Newest Critical Hits, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: cyberpunk, data, shadowrun

Bribery and Corruption Most Diviner

March 22, 2016 by multiplexer

For strange reasons mostly associated with the vomiting hellmouth outside town and the theoretical quick riches found therein, the Diviner’s Guild in Drumport kept losing their working Diviners to mis-adventure.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: d&d5e, economics

You’re Gonna Carry That Weight

March 15, 2016 by multiplexer

That hoard comes out to roughly 588,000 gold, plus the associated weight of all the other interesting stuff sticking out of it. It’s a huge sum of cash. But there’s an issue.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: d&d5e, economics

Rate My Quests: Quest Givers, Bards, and Asymmetric Information

March 7, 2016 by multiplexer

It’s unlikely the old man is agenda free. Something is out there. The old man is using the party to kill it. Or feed it.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: d&d5e, economics

The Second Live Gnomish Caucus

February 8, 2016 by multiplexer

The back room gnomes said, have it your way. But, you have to follow our highly confusing rules for the nominating contest which we just made up.

Filed Under: Columns, Dungeonomics, Featured, Newest Critical Hits, Roleplaying Games Tagged With: D&D, Gnomes

Lloth, Goddess of the Underdark Wide Web

February 2, 2016 by multiplexer

The spiders crafted enormous fragile webs along the chains of the gaslight lamps and up the sides of the caverns. The Goddess granted her Clerics a new Channel Divinity – Web Message.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: d&d5e, gaming

The Unspoken God of Knowledge

January 26, 2016 by multiplexer

The God of Knowledge no longer wished to share learning and knowledge with the world. He wanted learning and knowledge to come to Him. And He wanted it all. To keep His existence. To keep it secret. To keep it safe.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: d&d5e, gaming

The Empire Elves and the Tourism Travel Guide

January 20, 2016 by multiplexer

The Elvish functionaries would … write a travel guide! A travel guide about the Orks and the Halflings and the men. A disaster tourism travel guide. They’d return and be famous! It would be awesome!

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: d&d5, History, Travel

The Emperor, the Orks and the Murder Hobos

January 12, 2016 by multiplexer

Once they exited the throne room, the Emperor said, bored, to his functionary, “How many more parties of self-proclaimed heroes do we have today?”

“Six, Excellency,” the functionary said.

Filed Under: Columns, Dungeonomics, Featured, Newest Critical Hits, Roleplaying Games Tagged With: d&d5e, economics

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About the Author

  • Chris Sims

    Chris Sims has played roleplaying games for 35 years, and he has helped produce games for more than a decade. Before he set up his freelance shop in the wilds of Austria, he was an editor, developer, and designer at Wizards of the Coast. There, he worked on Duel Masters, Dungeons & Dragons, and Magic: The Gathering. Ask him something via email that might receive a response in a post, and follow his tweets.

    Email: chris@critical-hits.com

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