I’ve written before about the many mean things I’ve done in horror RPGs. There’s another technique that I enjoy in any games that I run that ties into that, but doesn’t have to be mean. I enjoy transforming people’s characters.
Contest: Give the Gift of D&D
We are giving away a prize pack that will give any new D&D player everything they need to get started.
RPG Blog Carnival: “Transitions and Transformations”
We have decided that, given that this is the end of the year and a time for change from one year to the next, that this month’s theme will be “Transitions and Transformations.” Tackle anything in RPGs about transitions from one thing to the next, or any kind of transformation that occurs in RPGs.
Review: “Draconomicon”
Draconomicon is the newest sourcebook for 4e DMs, focusing on the Chromatic Dragon family. The book contains background and ecology for all the chromatic dragons (including several dragons reconcepted into the chromatic family), new rules for draconic lairs, new dragon-themed artifacts and rituals, draconic encounters, new dragon monster write-ups, famous dragons (including stats for Tiamat herself), and other dragon-related monsters.
Inq. of the Week: 4th Edition Settings?
While it’s fairly common knowledge that Wizards is publishing the Eberron setting for 4th Edition in spring of 2009, I believe there have been no announcements as to which settings may follow. At GenCon Dave and I attended a panel with most of the D&D developers and almost every single one of them listed Dark Sun as the next setting they’d like to see.
Review: “Martial Power”
Martial Power is the newest player-centric sourcebook for D&D 4e. It contains more options for the four martial classes (FIghter, Ranger, Rogue, and Warlord.) Each class gets new class feature options, paragon paths, feats, and epic destinies.
D&D 4e: New Encounters
I began putting together some new Encounter group templates that can be used to expedite your game planning and hopefully present your players with some new experiences and challenges. I’ve also listed some suggestions and brainstorming for how these groups could be implemented, and I would love to hear any you’ve come up with as well!
Inq. of the Week: Bad Movie Ideas
As we are oft to do, we wanted to find out what kinds of games you play. 94% of you play Tabletop Roleplaying Games (only 4 people who voted do not), 71% of you play console games, and 67% play boardgames. Amazingly, 0% are not gamers at all… they have all fled from our gamerdom. […]
Paying the Buy-In
When starting a new campaign (or even just planning a one-shot), it’s tough to get people into a new game. Thus, the game usually ends up being D&D. Now, there’s nothing wrong with it being D&D, but with so many RPGs out there, I enjoy a bit of variety when I can get it.
Why is it so tough? Because the “buy-in” total for the game is too high.
Hands-On: D&DI Character Generator Beta
Today, the Beta version of the D&D Insider Character Generator became available to subscribers (and possibly some non-subscribers who signed up to beta test.) At GenCon, we were given a preview of the Character Generator alongside several of the other applications, but we didn’t get a chance to use it hands-on. Today, however, I went through and inputted the character I’m currently playing to test it out, and it all went very smoothly… with one exception.
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