I’m an old hand at the convention scene, but how about you? I’m not talking about a convention you’ve attended for work (though there may be some overlap), I’m talking about a con you’ve gone to for fun. Gaming, science fiction, comics, Star Trek, anime, whatever you like.
New York Comic Con ’09 Report
The convention doesn’t go far from what I’ve come to expect from Comic Cons. The exhibit hall is the big thing, which contains a mix of publisher booths, seller booths, creator booths (artist alley), and assorted other miscellany. The big difference is how packed everything is. Except during the very end before the hall closed, it was hard to get almost anywhere, and even harder to get pictures (which you want to do, since it’s quite a spectacle). Plus you have events with back-ups: signings and portfolio reviews all took place in the same space, which caused a few choke-points.
Exclusive Preview: “Real Ultimate Power” Sourcebook
Our sources have uncovered pages from an upcoming supplement designed to change 4e forever. This sourcebook details the users of the Real Ultimate power source. The iconic user of this power source is the Ninja of course, but we have also found that the book will include options for your Pirate and Cowboy characters that also draw on, in the words of the book, “the essence of totally sweet awesomeness.”
Inq. of the Week: Campaigning?
For this week what has been on my mind is how my D&D campaign is going to progress into the future, both Dave and I are running games right now and our players have just reached mid-heroic tier, which means there are many new possibilities opening up to them and us as DMs.
Dungeons & Dragons & Racism
At first blush, D&D is a harmless fantasy game of heroes and villains, black & white. This article will examine the phenomena, offer some explanations as to its implications, and suggest how I have, anecdotally, approached the quandary of race in Dungeons & Dragons.
Inq. of the Week: PHB2 Races!
As an easy followup, and because I’ve been dealing with D&D races between my Book of Races review and Races feature, I’m asking: which of the PHB2 races are you most excited about?
Review: “Book of Races”
Book of Races by Flex Dolphynn is the freshman outing by GameVein. It contains 14 races for 4e, licensed under the GSL, in a 70 page PDF available from DriveThruRPG. The book is full color, with at least one illustration of each race. The illustrations range from Poser/DAZ Studio characters with photoshop filters to colored, pencil art (without inking).
Four Concepts Adrift in D&D
With the impending release of the PHB2, and the general notion of what will be included, it occurred to me that even with these classes there seem to be some fairly reasonable character concepts that just don’t seem to mesh well with D&D. This article will identify those concepts, identify where I perceive the shortcoming in bringing the concept to fruition, and take a stab at how to solve this problem.
Inq. of the Week: PHB2 Classes?
Our previous Inquisition focused on a topic near and dear to many RPG players, and can even make or break a person’s whole opinion of a system depending on how it works, systems for magic. I have to say that I’m not surprised to see my personal favorite system, Free Form Magic, come in first place with 27% of the votes.
Book Series Review: The Malazan Books of the Fallen
The Malazan Books of the Fallen is a mouthful to say, but really that’s for the best, because it’s also a whopper to read. Currently on book eight of ten, the universe also encompasses a bunch of novellas (which I have yet to read) and an entirely different author writing novels in a shared world. Steven Erikson was an anthropologist by trade and boy does it show.
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