Learn the dark secrets about D&D WotC doesn’t want you to know! Discover how you can break the game by doing nothing but buying official game materials! Defeat your enemies using nothing but cards (without becoming one of the X-Men!) All this and how to use Fortune Cards to fix your love life after the jump.
Visions Verbalized
If you can’t produce an elevator pitch, your idea isn’t solid enough. All games rely on this initial expression to become all they can be. A lack of focus at such an early stage leads, at least, to wasted work as designers realize a game’s scope needs narrowing. At worst, uncertain direction at the outset is a path of failure. Kitchen-sink design’s best results . . .
The D&D Experience
Lots of conventions, from PAX to Comicpalooza, have D&D games and organized play. None of them are like D&D Experience. This convention is about hardcore D&D gaming and D&D news. It’s all D&D all the time on official channels. Players who come here come to play the game from sunup until the witching hour. When they’re not playing, they’re learning more about D&D from the experts.
Take Refuge . . . IN AUDACITY!!!!!!!!!
The moment that everybody has been waiting for is here, and it is now time to see the preview of the most exciting RPG that is coming up! This is Refuge in Audacity! It is time for EXTREME ROLEPLAYING!!!
The 5×5 Dungeon: The Temple of Elemental Evil
To finish off the paragon tier, the PCs in my game headed into one of the most classic dungeons out there: The Temple of Elemental Evil. I started with the original module (while not being slavish to it), then hacked away to adapt pieces to my game and involve major NPCs from earlier. However, I had a very specific style in mind that would feel like a big dungeon crawl.
DDXP 2011: New Product Seminar
Collected liveblog by Vanir of the DDXP 2011 New Product Seminar. A few new products announced, some details of previously announced products, and the additional loss of a product or two.
Unboxing: Wrath of Ashardalon D&D Board Game
For those of us who have been playing and enjoying the game Castle Ravenloft, anticipation has been building for the quick release of the second D&D Adventure System board game Wrath of Ashardalon! We were fortunate enough to get an early preview copy and so what I’d like to provide for you today is a brief post about the box and its contents as well as a preview of what to expect from the game based on a preliminary look through the rules and components.
4e Success or Failure: Magic Items
Were 4e’s changes to magic items a success or a failure? Are they streamlined and lean, or boring and plain? Logan Bonner delineates where they went right and where they went wrong in revamping the classic treasures of D&D.
Four Months in the Borderlands: D&D Encounters
Dave “The Game” Chalker talks about his experiences running the latest season of D&D Encounters: Keep on the Borderlands, and ruminates a bit on the state of D&D from playing with strangers.
D&D XP 2011 Is Coming: Convention Coverage
Our coverage of D&D XP 2011 is coming up soon, and we’d like to know what you think about liveblogging and what you want to hear about.
Recent Comments