In partnership with Greater Than Games, we here at Critical-Hits Studios, Inc. are pleased to announce that we are designing the official Sentinels of the Multiverse Roleplaying Game.
The King is Dead! Long Live the King!
The King’s most fundamental concern during his reign is his Throne. But what happens to succession planning when the regime has resurrection spells standing by, assuming access to diamonds is not an issue?
The Great Sigil Trading House, or, “Elysium Wool Is Soooo Hot Right Now”
Don’t, they point out, ship goods across downtown Sigil. Don’t be the tiny bison guy. Use the gate towns. That’s what they’re for – so to speak. Build up big warehouse networks, find goods on Planes, and move in bulk. Bulk is where the big money is at.
The Modronocracy: an Adventure in Price Ceilings
The Primus requests they make one simple change: have their governments impose a Modron-calculated and -approved planned economy with set price ceilings on starting equipment items.
Breaking: “Dragon+” Magazine App Comes to the iOS Store
After months of speculation following the launch of D&D 5e and the cessation of the digital versions of Dragon and Dungeon magazines as part of the D&D Insider program in 4th edition, the new version of Dragon has seemingly emerged: on the iOS app store.
Castles in the Sky Part II: Religion, War and Conquest
Flying Castles allows civilizations and their Gods new tentacles of religious outreach. Off they went, doing what Gods do – grow from medium-sized Gods into big Gods.
Castles in the Sky Part I: History, Mechanics and Trade
Flying Castles wreaked slow motion havoc upon the flying castle-less neighbors. A period of open warfare and conquest followed where those without Flying Castles fell to those who did. It was an age of darkness and death from above.
The Index Card Method Codex, Part 1
I’ve been using index cards as a GMing tool a lot this last year. In July, I posted about using them to create adventures in your downtime. I’ve since found new uses for them and brought everything together in this post.
Murder Hobos of the World, Arise!
The secret no bard uttered and no poet told, was this: these warlords and heroes also wanted to settle down, find peace, and scratch their own subsistence existence from the soil with pointy sticks. What good is the story of Harold the Great who defeated the Dwarves at Holden Pass when Harold brutalized his way through the pass just to get the quality soil beyond?
Zen and the Art of Dungeon Mastering #7: Asking Loaded Questions
As I mused on the session during the ensuing weekend, I realized that I might have rediscovered some of the best dirty GMing tricks I’d read in small-press RPGs like Dread. Asking loaded question can indeed steer a player’s action.
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