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You are here: Home / Archives for Newest Critical Hits / Editorial

Redesigning the Epic Tier

November 28, 2011 by Dave

Both Sly Flourish and I have talked a lot lately about the issues we’ve run into at epic levels in D&D. While there are certainly rules issues, I believe fixing them all would take up a lot more than single column. However, I do have some ideas on alternate ways to restructure how the campaign […]

Filed Under: Critical Threats, Editorial, Roleplaying Games Tagged With: 4e, campaign planning, DM advice, epic, epic tier

The Scaling Woes of 4th Edition Dungeons and Dragons

November 25, 2011 by Mike Shea

D&D 4e is a wonderful refined combat-focused RPG but it scales poorly as levels increase. While many of the elements of 4e scale along a linear path, many powers and effects scale at a much greater rate resulting in large imbalances between PCs and the threats they face at higher levels. This makes it hard for dungeon masters to challenge PCs.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, DM advice, epic, epic tier, paragon, paragon tier

6 Years of Critical Hits: More Than Editions of D&D

October 20, 2011 by Dave

This is the year that blogging suffered a bit, but for a pretty good reason: we were actually game designing. For money, even! Also, we won some awards, so that’s pretty cool. And we had more dirty search terms. You’ll see.

Filed Under: Editorial, News Tagged With: anniversary, birthday, happy birthday critical hits

Five Wishes for 5th Edition Dungeons & Dragons

October 14, 2011 by Mike Shea

Even if you live in a cave on a desert island, there’s likely some neck-bearded castaway next to you predicting and complaining about a 5th edition of Dungeons & Dragons. We’ve heard it for five years and we’ll hear it for five more, regardless of what new games are released. Most recently, 3rd edition veteran […]

Filed Under: Editorial, Roleplaying Games

Roleplaying Resurrection

October 10, 2011 by dixontrimline

In Fiasco, there’s not really dice rolling, except for the start and middle bits, and trust me, those don’t count. It’s all decisions, decisions and storytelling, decisions and storytelling and improvisational roleplaying. Uh oh, there’s that word. Roleplaying. I’m going to have to sit at a table with other people and write a story out loud in the voice of a character that I just met, all while those other people are staring at me and judging me and hating me. This kind of thrown-in-the-deep-end roleplaying is a little daunting. No, wait, that’s not the right term. It’s gonad-shrinkingly terrifying.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: fiasco, gamma world, savage world

The One-Page Character Sheet

September 29, 2011 by dixontrimline

So here is a game that I really do enjoy, and yet, there is this scar on my beloved which prevents me from embracing it completely: the character sheets are 8000 pages long.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, character sheets, design

Piledriver: The Most Popular Game Ever Played

September 26, 2011 by The Main Event

Piledriver. You’ve all played it, sometimes on purpose, sometimes by accident, but you play it more than you expect.

Filed Under: Board, Card, and Miniature Games, Editorial, Featured, Roleplaying Games Tagged With: game design

The Future of D&D Might Be Its Past

September 20, 2011 by Dave

Monte Cook has been brought aboard to work on D&D to make “D&D the greatest RPG the world has seen.” Some may point to it just signaling a new edition, but I have another idea…

Filed Under: Editorial, News, Roleplaying Games Tagged With: 4e, D&D, legacy D&D

A Joyful Noise

September 16, 2011 by Shawn Merwin

Geeks speak, but why should anyone listen? Because all voices have the potential to produce a joyful noise. We just have to be willing to hear it.

Filed Under: Editorial, Know Your Roll, Roleplaying Games, Video Games

The Geek Way

September 15, 2011 by Chris Sims

In most dictionaries, the definition of “geek” is way behind the times. It’s still classified a pejorative term that implies negative qualities or insular, intellectual behavior. Synonyms include dork, freak, nerd, and weirdo—basically a social misfit. The reason I say this sort of definition, and the people who still use it, are behind the times is because geek has been moving toward chic since Revenge of the Nerds (1984) was in theaters. As the dorks of the 80s grew up and became business leaders, computer specialists, game designers, scientists, writers, and other sorts of accomplished professionals, “geek” has become synonymous with success and disposable income.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games, Video Games Tagged With: 4e, D&D, Dungeons & Dragons, geek, roleplaying games, speak out

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About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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