Something very disturbing happened in the last few days, a bunch of game developer’s blogs passed around discussions on balance (particularly in MMOs) and some of the conclusions that were made seem unsettling. A hilarious, and informative, summary can be found at WorldIV. The first part of the discussion I stumbled upon was at Psychochild’s […]
OSU/GAMA/Wargamer Study Results
Remember that survey I asked you all to take? They have the first “sortie” of data back. They haven’t gone indepth with the analysis yet (and they admitted it was flawed in a few ways) but what we do have back are some not so surprising results- perhaps surprising in how overwhelming they are. 93% […]
Why I love Gail Simone and hate John Byrne (in one panel)
From The All-New Atom #3
Hard Truths About Game Design
It sounds like a riddle: “What job pays less than minimum wage, but everyone wants?” Sadly, the answer I’m looking for is Game Designer. You might eventually be able to find a high paying job as a game designer for a video game company, but if you want to design for any other field, you […]
Finally Some Intelligence
After yesterday’s post which was later announced to be full of fraudulent material, I felt it necessary to bring everyone up to speed on the ESRB discussions. From the comments on my last post, The Game helpfully pointed out the good Dr. Thompson’s rebuttal which you can see here. It is a very well spoken/written […]
GTF Principle
Quick, what do: Dungeons & Dragons Magic: The Gathering Diskwars and Mage Knight have in common? They enjoy or enjoyed commercial success by the GTF (Get There First) Principle.
An Interesting Study in Gaming
There is a fantastic article that you need to read about a gamer encouraging his mother to try out the X-Box 360 and various games for the console. It is a rather lengthy read, but the entire thing is definitely worth the time! As is extremely rare in the online news market, this is a […]
When Genres Collide
This is the first in my series of (hopefully) weekly columns talking about various design issues in different mediums. I have a certain aesthetic sense in how all things gaming and literary work, and I hope to share with you all some of my insights. I’ll also talk about various game designs, provided it doesn’t […]
A Slight Overreaction
It was in the news a few weeks back that, upon further analysis, there were in fact references to Doom in the notebooks of the two students who were responsible for the Columbine Massacre. The media seemed to accept this as ‘Veritas Lux Mea’ and that this was the final proof needed to complete another […]
The Blackest Stigma
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