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You are here: Home / Archives for Newest Critical Hits / Editorial

Classless 4e

March 9, 2010 by mattjames

Though the game is made up of classes- which are intrinsic to the design of the system- you can try something new with your next campaign by getting rid of them altogether. Some sub-systems in 4th Edition will have to stay, such as those for purposes of multi-classing and the feats and powers associated with them. But for the most part, you can choose to just simply get rid of all classes.

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, classless, homebrew, homebrew week, variant

The Passion Of The Jesus Phone

March 9, 2010 by Vanir

In which Apple’s capricious and callous handling of their app store finally makes one programmer hulk out and smash. I’m the ever-lovin brown-eyed Vanir-thing. My skin is comprised not of rocks, but of Chicken McNuggets.

Filed Under: Dire Flailings, Editorial, Video Games Tagged With: adobe air, android, app store, droid, flash, game development, iphone, jesus phone, starving programmers

D&D Tips from Mass Effect 2

March 5, 2010 by Mike Shea

Today we’re going to take a look how the action RPG Mass Effect 2 can make our games better as well. I will warn that, while I don’t plan on any direct spoilers in this review (omg, I can’t believe they blew up the Citadel!) I might step into the story just a little bit. If you want to be 100% spoiler free (Woo! You sleep with Miranda) you may want to read this when you’ve finished getting most of your crew killed by giant Aardvarks.

Filed Under: Editorial, Featured, Roleplaying Games, Science Fiction & Fantasy Genre, Video Games Tagged With: 4e, dragon age, mass effect, mass effect 2

The Almighty Player

February 18, 2010 by dixontrimline

Excuse me, but could I have just a few moments to talk to the players out there? If you’re a DM, with your level-plus-four encounters, your killer dice that never roll below 15, and your behind-the-screen smirk, I’d just ask you to step out of the room for a little while so I can address the players… okay, are they gone? Good.

Filed Under: Editorial, Roleplaying Games Tagged With: player advice

From Talking Heads to Downloadable Endings: Modern Console RPG Trends

February 11, 2010 by guest

Video games have been found to be such a tappable market for moneymaking that EA having a bad fiscal quarter affects the entire Dow Jones. It’s not a few guys in a basement anymore, its a CEO and boardroom environment now. The “suits” making the decisions on the games you play aren’t pushing the limitations of anyone’s imagination, instead they only care about how a game affects an earnings report. Because of this sad fact, there are too many questionable trends happening in gaming, and this year doesn’t forecast to be much different

Filed Under: Editorial, Video Games Tagged With: borderlands, chrono trigger, earthbound, fallout 3, final fantasy, final fantasy tactics, mass effect, mass effect 2, Rant, spore, sports games

Let Me Tell You About My Campaign: Age of Awakening

February 10, 2010 by Bartoneus

About two months ago Dave decided to tell you about his campaign – the setting, world, how it all began, characters, planning, and some of his house rules. He set me up to share about my campaign also, as a large part of planning for both of our games was done together. In fact his game is being run in a world that I designed and handed over for him to take and expand upon as he saw fit.

Filed Under: Editorial, Featured, Roleplaying Games, The Architect DM Tagged With: campaign, D&D, DM, DMing, dnd 4e, dungeon master, dungeon mastering, Dungeons and Dragons, roleplaying games, Roleplaying Games, world building

Inq. of the Week: Gotta Mutate ‘Em All

February 8, 2010 by Dave

While reports leaked out ahead of time, it was the D&D Experience convention where a full announcement was made about a new edition of the Gamma World RPG, based on the 4e D&D rules. During the announcement came one major surprise: they would make random “booster packs” available to supplement the mutations that happen in the radiation soaked Gamma World and the ancient technology that waits to be discovered.

Filed Under: Board, Card, and Miniature Games, Editorial, Featured, Inquisition of the Week, Roleplaying Games Tagged With: 4e, D&DXP, ddxp2010, gamma world, magic the gathering

Bad Alignment

February 4, 2010 by dixontrimline

From my first exposure to the game, when there were just the three alignments, alignment seemed so artificial and unyielding, like a saccharin straightjacket. When complexity was folded into the mix, in the form of good and evil, and the three options ballooned to nine, the straightjacket became vented, silk-lined, and double-breasted, very fancy and good for an evening out, but still, you know, lashed in the back and making dancing a challenge. Yes, I’m pleased that 4E gave alignments a good shake, reducing the number to five, but I still feel like that might be five too many.

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, alignment

Five Things I Would Like WotC to Do With D&D in 2011

January 26, 2010 by Mike Shea

With all of the 2010 predictions going on, I thought it might be fun to look at the five things I’d like to see WotC do with Dungeons & Dragons in 2011. Why 2011 instead of 2010? It’s very likely the WotC production schedule has already fully planned out their line for 2010. Any desires I have will likely have to wait until 2011 to become reality.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, D&D, dungeon delve, Monster Manual, unearthed arcana, wotc

Why “District 9” is Better Than “Avatar”

January 22, 2010 by joshx0rfz

I realized that District 9 shared quite a few ideas with Avatar and was curious as to why I favored one over the other. I decided to try and break it down. This article isn’t really meant to be a review but more of an analysis of the differences between these two very important movies.

Filed Under: Editorial, Featured, Movies, Science Fiction & Fantasy Genre Tagged With: avatar, district 9

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