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You are here: Home / Archives for Newest Critical Hits / Editorial

Gamma World: You Can’t Handle All This Junk

November 30, 2010 by Jared von Hindman

The Grand Unified Junk table has terrible things from all editions….that had Junk tables. Sure, they might have been called Loot or Treasure, but anyone who played knew they mostly contained something that you’d be embarrassed to have…or ashamed to be excited to have. The White Wolf & Alternity editions, being serious expeditions into Gamma Terra, had nothing to stuff inside my trunk. The others? Oh my. Here’s a brief rundown, followed by some of my personal favorites that just might convince you that the Grand Unified Junk Table needs to be let into your heart (or hearts, if you have more than one).

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: ancient junk, gamma world, grand unified junk table, junkulator

What I Learned Running a 1 to 30 D&D Campaign

November 29, 2010 by Mike Shea

As I write this I sit less than 12 hours away from the last adventure of a level 1 to 30 D&D 4e campaign and I’m feeling strangely emotional about it. I’m extremely lucky to have players willing and able to play nearly every week for two and a half years. I’ve had to come up with an interesting adventure for over 100 sessions that tied together a story spanning the entire level range of 4e D&D.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, epic campaign

How Do You Turn a GM Off the Tracks Onto a Dirt Road?

November 22, 2010 by guest

As part of running Roleplaying Tips, I often receive questions about common gaming problems. One reader sent me this question recently, which might have come up in your gaming group: “How do you wean a GM off of a cinematic/railroad style?”

Filed Under: Editorial, Featured, Inquisition of the Week, Roleplaying Games Tagged With: gming advice, railroading

One-Hour Game Design

November 18, 2010 by Chris Sims

A year ago, I went to Nanocon and made friends with the illustrious Richard Dansky. On Friday evening, we were a between commitments, and we were amused at the Dakota State University game design program’s promotional literature. We also stumbled on some loose dice and game pieces. We decided to make a game . . .

Filed Under: Analysis Paralysis, Board, Card, and Miniature Games, Editorial, Featured Tagged With: board game, college, Danksy, fraternity, game design, Humor, jocks, minion, nanocon, princess, zombies

Do As I Say, Not As I Did

November 15, 2010 by Shawn Merwin

They say that there is no better teacher than failure. Let me show you how good a teacher I am.

Filed Under: Editorial, Know Your Roll, Roleplaying Games Tagged With: 4e, encounter design, lfr, rpga

How to Read Minds: Body Language at the Gaming Table

November 12, 2010 by guest

Did you ever meet someone whose stories always fizzle without much of a punch? Me too. The issue with their stories isn’t necessarily the content; some other guy or gal might tell the same stories with everyone around them hanging on their every word.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: Storytelling

The Littlest Con

November 11, 2010 by Chris Sims

Nanocon’s magic is in its intimacy. It presents a great opportunity to meet players and play games. As a guest, I also had the chance to mingle with all the other guests, as well as the faculty and organizers. That type of interaction with others who love games is hard to overvalue. Perhaps needless to say, I’m glad I went.

Filed Under: Analysis Paralysis, Columns, Editorial, Featured, Newest Critical Hits, Roleplaying Games Tagged With: convention, game design, gamma world, nanocon

D&D Essentials and the 4.5 Edition Issue

November 8, 2010 by Bartoneus

It’s Monday and as of last week the Wizards Premiere stores have been selling Heroes of the Forgotten Kingdoms and Monster Vault, which means for most intents and purposes the entirety of the D&D Essentials line is now out there for people to play and read. As people absorb and utilize the material we should be able to gain a general sense of exactly what Essentials really is and what it means for the 4th Edition of Dungeons & Dragons. That said, one of the biggest concerns/complaints/or whatever you choose to call it that I’ve heard raised about D&D Essentials is whether or not it is D&D Edition 4.5.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, essentials

Transmute Veteran Gamer to Newbie

November 5, 2010 by guest

I took introducing my players to this new system as a personal challenge. How would I introduce the system? How would I avoid overwhelming them with the intricacies of the game system, but still get the game up and running quickly? How would I make this new game experience easy for the players while still satisfying my personal urges to immerse them in the world and the story I was developing?

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: deadlands, gm advice, teaching

Character Builder: The Next Generation

November 2, 2010 by Dave

Wizards of the Coast announced today that the new version of Character Builder will be released on 11/16. As has been previously rumored, the new version is web-based, and will support Essentials and Dark Sun characters, which the previous version was not updated to do. The old, downloadable version will still work, but will not receive any further updates. Monster Builder (and other web-based tools) are to follow later. The FAQ on the character builder goes over some of the issues as well, and below is some of my take on the whole thing.

Filed Under: Editorial, News, Roleplaying Games Tagged With: 4e, character builder

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About the Author

  • Jared von Hindman

    Jared von Hindman is an artist and sometime comedian who "dug too deep" while researching Stupid Monsters of Dungeons & Dragons. He awoke something dire and horrible (perhaps fiendish, even) and now he spends his days playing with plastic elves and illustrating new and creative ways to kill goblins. Currently he resides in Berlin with an older woman and a snake named Slinky.

    Email: headinjurytheater@googlemail.com

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