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You are here: Home / Archives for Newest Critical Hits / Editorial

From the Archives: Skills

February 17, 2011 by Dave

Today I’m looking at skills. Rob Schwalb’s article about his dissatisfaction with them mirrors many of my concerns that have existed ever since my very first game of 3rd edition up through my current campaign. However, they clearly have value, as you’ll see in many of these posts, but also can pose some issues.

Filed Under: Editorial Tagged With: 4e, from the archives, skill challenges, skills

How WotC Doomed Us All By Making The Fates Do Way More Work

February 15, 2011 by Vanir

Learn the dark secrets about D&D WotC doesn’t want you to know! Discover how you can break the game by doing nothing but buying official game materials! Defeat your enemies using nothing but cards (without becoming one of the X-Men!) All this and how to use Fortune Cards to fix your love life after the jump.

Filed Under: Dire Flailings, Editorial, Featured, Humor, Inquisition of the Week, Roleplaying Games Tagged With: 4e, Dungeons and Dragons, fortune cards, nentir vale, wotc

Blind Design, or How to Fail Better

February 11, 2011 by Shawn Merwin

Adventure design, whether for personal use or mass consumption, comes down to having a goal and heading straight toward it. And, of course, there are never pitfalls in the way . . .

Filed Under: Editorial, Know Your Roll, Roleplaying Games Tagged With: 4e, adventure design, D&DXP, game design, heroes of shadow, published adventures

Lessons Learned at DDXP2011

February 4, 2011 by Shawn Merwin

DDXP 2011 is in the books. I’ll look at what I learned, think about the joys of playing and DMing, and extol the virtues of the World’s Smallest Stripper.

Filed Under: Editorial, Know Your Roll, Roleplaying Games Tagged With: 4e, ashes of athas, D&DXP, ddxp 2011, ddxp2011, heroes of shadow

Eulogy for D&D Miniatures

January 24, 2011 by Mike Shea

We are gathered here today to say goodbye to some old friends. For the last seven years they have entertained us with their crazy overly-large axes, completely inappropriate phallic clubs, and fiery jazz hands. They have fuelled our imaginations with naked bat-winged lady-folk and helped us avoid trying to describe just what the hell a […]

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, D&D miniatures, miniatures

Four Months in the Borderlands: D&D Encounters

January 20, 2011 by Dave

Dave “The Game” Chalker talks about his experiences running the latest season of D&D Encounters: Keep on the Borderlands, and ruminates a bit on the state of D&D from playing with strangers.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, D&D Encounters, essentials

D&D XP 2011 Is Coming: Convention Coverage

January 17, 2011 by Dave

Our coverage of D&D XP 2011 is coming up soon, and we’d like to know what you think about liveblogging and what you want to hear about.

Filed Under: Editorial, Featured, News, Roleplaying Games Tagged With: 4e, D&DXP, gamma world

Into the Unknown

January 13, 2011 by Chris Sims

Mysteries must have answers in all roleplaying games. At least, the secrets the players wish for their characters to uncover should have some means of being laid bare. That means the DM, at least, has to know, or have an idea, where a path of exploration leads. In the case of published work, the designers should know such answers and, more important, reveal them.

Filed Under: Analysis Paralysis, Editorial, Featured, Roleplaying Games Tagged With: D&D, DM advice, game design

Personal Encounter Design Workshop

January 5, 2011 by Bartoneus

In mid-December I received a great e-mail from a reader named Brian that I talk to regularly on my twitter account, he was planning for an upcoming D&D adventure and wanted some specific help with designing an encounter. I’m not sure what exactly prompted him to send it my way, but I was more than happy to read through and share some of my ideas to help spice up his encounter. Just today I received a follow up e-mail that he is planning to run the encounter tomorrow and that he wanted to run his updated encounter by me again. I was all to happy to oblige, and I also realized that the exchange of e-mails might be something some of you would be interested in seeing. So here it is, with his permission of course.

Filed Under: Editorial, Roleplaying Games, The Architect DM Tagged With: 3.5, 3.x, 4e, advice, D&D, Dungeons and Dragons, e-mail, encounter design, q&a, Random Encounter, roleplaying games, Roleplaying Games

My Love Letter to “Mage: The Ascension”

January 4, 2011 by Dave

Dave looks back at the 2nd edition of “Mage: The Ascension,” how he got into the game, why it never stuck as a campaign, and how it rewired his teenage brain.

Filed Under: Critical Threats, Editorial, Featured, Roleplaying Games Tagged With: mage: the ascension, old world of darkness, white wolf, world of darkness

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About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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