With the recent completion of my series revisiting Robin Laws’ Rules of Good Game Mastering, I’ve been thinking about starting a new one. Then it hit me. What if I tackled creativity and it’s role in regards to RPG players and GMs . You see, I’m well aware that I have a high level of […]
The 4th Power Project: Core Classes, Part 1
Here’s some actual crunch: the core classes. Just as in d20 Modern, there’s one base class for each ability score. This setup is intuitive, and also allows for the different kind of teams you see in so many shows and movies.
Chatty’s review: X-Treme Dungeon Mastery, Part 2
This is a review of Tracy and Curtis Hickman’s X-Treme Dungeon Mastery, done through the voice of 2 alter Egos of mine, Phil and Tony, see part 1 to learn more about it. For part 2, let’s switch who gets to say what first. The Theory of XDM Tony: All right, the section starts with […]
Chatty’s review: X-Treme Dungeon Mastery, Part 1
There’s a Method to my Madness Shortly before Gen Con and after completing the very long series of blog posts about Robin Laws’ Rules of Good Game Mastering, I contacted Tracy Hickman and asked if he could send me a review copy of his newest book, X-treme Dungeon Mastery. He was gracious enough to do […]
City of the Overmind: Of Beholders and Mind Control, Part 2
See part 1 here. House of the all seeing Eye As the PCs entered the administrative building of the re-education camp, I described how the first floor was deserted and was reminiscent of a U-store where the whole floor was separated in compartment where stuff could be stored. Said stuff was mostly armor, weapons and […]
City of the Overmind: Of Beholders and Mind Control, Part 1
Previously in Chatty’s Game Our heroes were transported into a monstrous city ruled by a mad, fascist Mind Flayer called The Overmind. After learning that there were pieces of a key to the Flayer’s castle strewn all over the city, the adventurers set out to seek them out. They obtained one from a friend and […]
The 4th Power Project: Core Design Elements
This week I’m going to tell you what my goals for the game are and some broad strokes as far as the rules go. However, I’m going to cover two things up front, which may disappoint some of you.
Something Old, Something New: What Makes a Great GM?
A few weeks ago I had an idea and I pitched it to my friend the NewbieDM: What if we created a series of dual posts comparing the views of a new DM and one with 25+ years of experience? We would pick a subject and each write an opinion post about it and cross […]
Caspule Reviews: Heavy Gear, Adventurer’s Vault 2, Eberron Campaign Guide
I’m going to try something new here. I have a pile of products to review and, to be quite frank, I don’t like doing long-winded reviews anymore. I think that the true appeal of a product can be projected in less than 100 words. I also believe that what many people look for in a […]
#AboutmyPC: Contest Results
One month ago, I launched a contest over Twitter called #aboutmyPC where I invited people to submit a description of their character in 130 characters or less (the #aboutmyPC tag taking 10 characters). Over 350 entries were sent for that contest so it was a huge success. My criteria for the contest were pretty simple. […]
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