A common complaint with 4th Edition has been the online tools that go with it. Now that we have a Next Edition coming, WotC gets another shot at getting their cyberducks in a row. The best part is, this time out they’re asking all of us what we want from D&D. Guess what? I want better online tools! Furthermore, I have a few suggestions. WARNING: Some programmer jargon ahead. Proceed with digital caution.
The Road Not Taken: Alternative Directions For A Post 4e D&D
In the context of a new edition, there are any number of ways that an edition after 4th edition could go, while still building on the foundation of the game.
Where D&D is Heading; or, How the Internet Changed a Game
Where I talk about my opinions on the past and future of D&D, and then end up sounds like a cross between a Romantic poet and the lonely drunk at the end of the bar after a long night. Which in some cases is exactly the same thing.
The Pain of Publication III: Making the Most of your Work Sessions
The reality for most aspiring authors is that their writing has to give way to the realities of a full life outside of it. Most of the time, that means squeezing in time in between your job that pays you and other life activities. However, sometimes you can get lucky and have the opportunity to spend a large dedicated chunk of time writing without work getting in the way.
Dungeons & Dragons of Future Past
The 4th Edition of D&D brought about the only long campaign I’ve ever managed to run, and I attribute a large part of that to the ways the new edition changed the role of being a Dungeon Master and the tools it provided. After D&D Next was announced the online RPG community went crazy, and I saw a number of people sharing lamentations that 4th Edition was now “old” and “going away”. I’ve finally managed to wrangle my thoughts about D&D Next, and they are overwhelming in their hope that whatever D&D Next is it allows me to continue running 4e D&D.
Chatty’s 2nd Anniversary at Critical-Hits: The Enthusiastic Storyteller
In which Chatty realizes he’s been blogging at this here website for two whole years… and then indulges in good old fashion navel gazing for a few more hundred words.
It Slices, It Dices, It Possibly Does The THAC0
I’m sure by now you’ve heard the news. Beyoncé Knowles has given birth to a new edition of Dungeons and Dragons, and the Internets are ablaze. The epic ears of the Wizards of the Coast are now listening to user feedback more than ever before, and in their direction everyone’s hopes and dreams for their favorite game have been launched. The system is rumored to be many things, two of the most common of these being “just another money grab” and “modular”. As my experiences with the R&D team over the past couple years have not included any signs of them being were-packrats who hunt shinies when the moon is full, I can only speculate about the game’s modularity. As it happens, that is the thing that gives me the most hope and the most worry about the upcoming changes to D&D.
The Architect DM: Winging It
Let me know if this situation sounds familiar to you: You’re the DM/GM for your gaming group and you’ve just wrapped up an adventure, and you have at least a whole week until the next one. You sit down the next day, or even that very night, and start the adventure planning process. Over the next few days you stay on track but before you know it the next adventure is looming and you feel like despite your best efforts the game is still not as ready as you feel it should be.
Everybody Kill Each Other
In which an evil Jedi with doilies over her eyes blows an engineer out an airlock, driving Vanir to consider the most fun way to kill his teammates. (Current contender: playing Dominion, but all the treasure cards are poisoned.)
Vanir’s New Year’s Gaming Resolutions (2012 Edition)
It’s that special time of year again. You know, the one where you run out of times of the year. This year was a significant improvement for me in a lot of ways. I got laid off from a horrible job, and almost immediately got a really good job. I got a gaming group together. I’ve had a lot of new, awesome experiences this year, and my gaming life is much improved. That being said, here’s my plan for the coming year.
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