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Gen Con 2012 FLAIL STYLE

August 28, 2012 by Vanir

In which I relate the things I learned at Gen Con this year, tell some strange stories, and tell you how to get the stinkeye in a hotel lobby OR YOUR MONEY BACK.

Filed Under: Dire Flailings, Featured, Humor Tagged With: conventions, dice, gen con, Gen Con 2012, obsidian portal, recap, the resistance, Tips

Official Guide To Stalking Vanir At Gen Con, 2012 Edition

August 14, 2012 by Vanir

It’s finally here! The week we let our geek freak meek greek creak bleak boutique. I’M SO EXCITED I’M APHASICALLY RHYMING. Here’s what I’m planning to do this year at Gen Con (more or less). DID I MENTION I WAS EXCITED?

Filed Under: Dire Flailings, Humor Tagged With: games on demand, gen con, Gen Con 2012, indiegamesexplosion, omg, omg gencon, omg omg omg, stalking

Make-A-Geas

August 7, 2012 by Vanir

Next week, thousands of us will be converging on Indianapolis for our favorite consecutive four day period of the year. Sadly, there are countless more of our tribe that won’t be making the trip. Many can’t go because of finances, family obligations, or (like me last year) an unfortunate work schedule. It sucked. This week, I try to bring you hope.

Filed Under: Dire Flailings, Humor Tagged With: evil, gen con, Gen Con 2012, gen con indy, internets, make a geas, requests

Rules For Optimum Gen Connery, 2012 Edition

July 31, 2012 by Vanir

Last night, I dreamt of Gen Con. This happens to me 4-5 times a year, and though the details are usually different, there are some common threads. First, it’s always the second or third day of the con, and I haven’t done even close to everything I wanted to do. Second, something insane happens, and I’m no longer gaming, and usually my life is in danger. Sometimes, I’m a secret agent. Once, I was at a surfing academy, and my classes were conflicting with all the best seminars. In the most recent iteration of this dream, I found a holy lamppost that told me how to get a date in Victorian England and threatened to unmake reality, and I was really bummed that I was going to miss True Dungeon.

Filed Under: Dire Flailings, Featured Tagged With: convention, convention tips, gen con, Gen Con 2012, gen con llc

The Architect DM: Structural Dungeon Design

July 25, 2012 by Bartoneus

Back in one of my earliest Architect DM posts I said that structure was one of the most overlooked elements of dungeon design. These days most of the published dungeon maps that I see are not bad with regards to structure, but from what I’ve heard this is still something that a lot of people would like to learn about for their personal, hand drawn dungeon designs.

Filed Under: Featured, Roleplaying Games, The Architect DM Tagged With: architect dm, D&D, DM advice, dnd, dungeon design, dungeon mastering, Dungeons & Dragons, Dungeons and Dragons, gm advice, structure, world building

Zen and the Art of Dungeon Mastering #4: What is Your Intent with my Dungeon?

July 17, 2012 by The Chatty DM

Chatty’s series of DMing advice continues. This time he discusses how you can help players focus on what they want to do in their turns by asking a simple question.

Filed Under: Featured, Musings of the Chatty DM, Roleplaying Games Tagged With: advice, D&D, DM, DMing, DMing Advice, dungeon master, Zen and the Art of DMing

Zen and the Art of Dungeon Mastering #3: Mind your Players’ Styles, Part 4 of 4

July 13, 2012 by The Chatty DM

Chatty concludes his four part sub-series (and hits his 900th post) about helping DMs understand what motivate their players and how to tap into this to make a more satisfying game for all. In this article, chatty discusses Lurking and Instigating play styles and also broaches the subject of selfish players.

Filed Under: Featured, Musings of the Chatty DM, Roleplaying Games Tagged With: advice, D&D, DM, DMing, DMing Advice, dungeon master, Zen and the Art of DMing

Schrödinger’s Virtual Tabletop

July 10, 2012 by Vanir

WotC announced yesterday that they’ll be shutting down their lukewarmly-popular Virtual Tabletop application that let people play (*gasp*) over the Internets. Of course, now those same Internets are on fire with all sorts of FUD and vitriol about how WotC is out of touch and predictions on how long before WotC sells the company to Paizo (obviously the clear winner of the online/tabletop RPG arms race). I’m not really upset about this. Why? You have to read the rest of the article for that, silly.

Filed Under: Dire Flailings, Roleplaying Games Tagged With: beta, CALM DOWN OMG, closing, D&D, d&d 4e, D&D next, virtual tabletop, vtt

Zen and the Art of Dungeon Mastering #3: Mind Your Players’ Styles, Part 2 of 4

July 9, 2012 by The Chatty DM

In which Chatty tackles three well-established playing styles (Power Gaming, Butt Kicking and Tactics) and shares advice to tweak encounters to take them into account.

Filed Under: Featured, Musings of the Chatty DM, Roleplaying Games Tagged With: advice, D&D, DM, DMing, DMing Advice, dungeon master, Zen and the Art of DMing

Portrait of a Card Addict as a Young Man

July 6, 2012 by Dave

After over 10 years clean, only playing the occasional draft in the meantime, I’ve gotten back into Magic: The Gathering, in a pretty big way. I’ve played in the last three prereleases held by my FLGS, and am playing another one this Saturday for the release of Magic 2013 core set. I’ve started playing both drafts at the FLGS, and organizing them at home. Perhaps most shockingly of all, I’ve pushed to play Magic at days when we could be doing other gaming like board games or RPGs. The bug has bit hard.

Filed Under: Board, Card, and Miniature Games, Critical Threats Tagged With: magic the gathering

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About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

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