This story opens in media res, in the middle of heart-pounding action as the US Congress passes a modification to the Communications Decency Act of 1996.
A Day in the Life in the Danube Arcology
Adrian and Jeremy Osborne live in the Danube Arcology. Both are current employees of the Danube Corporation. They’re entitled to a The Smartment™: a product of the Danube Corporate Family.
Godless Lands Chronicles: Of Goblins and Charlatans
We had two adventure hooks going in: working as an escort for a wagon bound for the frontier city of Phandalin. The second plot hook, provided by the party itself was that Phandalin was their next destination for their traveling tour!
D&D Beyond: From Trial to Adoption
D&D Beyond is an amazing, albeit expensive tool that gives me 90% of what I need at the table. But the missing 10% can be real annoying.
The Godless Lands: The Fall of The Divine
As players were picking their character’s classes, I noticed that no one was jostling to pick primary divine-powered classes like clerics or paladins. That gave me a new idea to support my Godless Lands setting.
The Selesnya Brief: Introduction
Three Parts Dead put the idea of a fantasy legal thriller in my head. And I knew the Guildmaster’s Guide to Ravnica was coming out soon. Putting them together and The Selesnya Brief was born.
The Godless Lands: The Troupe
Once we’d established the foundation of the Setting in which we’d play, we proceeded to create the party. True to the principles of Cheetoism, we gathered together, ordered food and discussed the character’s recent past to establish the adventuring party’s Raisons d’Etre.
The Godless Lands: Genesis
As we settled on the core setting, the ideas of playing in a world were all the gods were violently snuffed more or less recently still churned in my mind. I decided that this was a theme I wanted to explore.
The Godless Lands – Concept
An alternate cosmology for D&D, Pathfinder, and other d20 fantasy RPGs.
So You’ve Decided to Run Your Own D&D Campaign…
If you’re thinking about starting your own D&D campaign you should pick an underlying theme as the structure with which you’ll build your world.
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