This post is part of a series that covers the preparations I do for my current D&D campaign. You can follow it here. Yay! Hopefully we’ll have a game this week. Eric, Franky and Yan have confirmed their presence, I just need Math or Stef to confirm and we’re good to go. My players are […]
Chatty’s Out of the Box #002 : Linear Thinking.
Here’s another stab at this Webcomic thing. Click on image to see full comic (and click again if it can be zoomed further). I had a thousand ideas for the second one all to be crammed in 6 panels. Then I realized that pacing can be different in a comic and that my many gags […]
Chatty’s Review: Silvervine, Detailed Mechanics
This post is part of a series that tackles the reading review of a yet unpublished RPG called Silvervine. Please note that this game is still in development, my review is part of the pre-playtest feedback. Last time I tackled Basic Mechanics, now it’s time for the 2nd (of 3) posts on the game’s Crunchy […]
Rogue’s Gallery
For those who missed it. Wizards if the Coast previewed the 4e Rogue’s abilities. Sticking to my low 4e hype mission, I invite you to drop by Dave and Bart’s Critical hits for the discussion. I’ll only add that what really sparks my interest is the Attacks vs Wis, Dex or Fort mechanics thatare a […]
Updating the social contract
Last night we spent the evening playing Magic the Gathering because 2 of our players were missing. Our current social contract stipulates that if one player is missing, we play but if two aren’t there, we postpone the game. We’ve had this “clause” for about 5 years and it’s worked pretty well. However, we’ve had […]
Martial Arts + Chinese Bear + Jack Black = COOL!
Yeah I’m in a YouTube mood… John, I want you to stat me up a Kung Fu Panda in Silvervine for Gen Con, not negociable!
The Guild, a WoW micro Sitcom.
It’s probably old hat for a lot of you but a few weeks ago, friends of mine stumbled onto that… Episode 1 Episode 2 Episode 3 You can find the next 7 here. I took a day off today (yay!) but the D&D game was cancelled because of lack of two players…. I guess I’ll […]
Robin’s Laws Revisited: Part 3, Picking up your set of rules
This post is part of a series that explores Robin Laws’ seminal work on GMing, Robin’s Laws of Good Gamemastering and adds my thoughts on the same subject. This time, we tackle choosing a Rule set which is very actual since we’re at the butt end of D&D’s current edition. Part 1 can be found […]
Guest Post over at Dungeonmastering.com
Good morning. If you aren’t already a regular reader of Yax’ Dungeonmastering blog, I invite you to head over there for a guest post I wrote about the OGL license. The DNDreview blog already added a few comments on it that are very interesting. So feel free to comment over there as I get the […]
DM Chronicles: The legend of the Broken Dice, Session 2, Part 2
See part 1 here. Before getting into the actual dungeon crawl, as pointed out by Yan in the comments yesterday, I realized that PM was the only PC moving at a speed of 4 squares (20′). He was wearing Scale Mail, which has the same AC bonus as a Chain Shirt, only cheaper and bulkier. […]
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