D&D and other RPGs owe much of their development to fiction, and they in return have spawned an entire industry of game-related novels and stories. Can you write good fiction that is still true to the game? I talk to someone who has done so to learn the tricks of the trade.
Brief Encounters…
And lo, a new FLGS opened within easy reach of a lost gamer. And it was good.
Digging Deep (Gnomes)
How does one designer take a creature that once ruined a campaign for him and re-imagine it to be something that could be the major piece of a campaign? With a little help and a lot of imagination.
Blind Design, or How to Fail Better
Adventure design, whether for personal use or mass consumption, comes down to having a goal and heading straight toward it. And, of course, there are never pitfalls in the way . . .
Lessons Learned at DDXP2011
DDXP 2011 is in the books. I’ll look at what I learned, think about the joys of playing and DMing, and extol the virtues of the World’s Smallest Stripper.
Why I Love DDXP
DDXP kicks off in less than 2 weeks. And I have some good news, as well as one piece of bad news.
My RPG New Year’s Top 7 Wish List
I got everything I wanted for Christmas, but I also have some hopes and wishes for the New Year. And here they are.
The Roleplay’s the Thing (Wherein I’ll Catch the Conscience of the Gamer)
As the days fly by and we get closer to The Most Interesting Roleplayer in the World tournament at DDXP 2011, I have been doing a great deal of thinking about the concept of roleplaying, particularly within the concept of a tabletop RPG. Topics on this aspect of the hobby come up on the various forums and discussion lists more frequently than cable news arguments about which politician or pundit is or is not Hitler.
Interview with Rich Marflak, Winner of the First RPGA Open Tournament in 1981
An interview with Rich Marflak, the winner of the first RPGA Open tournament at GenCon in 1981.
Do As I Say, Not As I Did
They say that there is no better teacher than failure. Let me show you how good a teacher I am.
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