• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for Newest Critical Hits / Columns / Dungeonomics

How the Identify Spell Destroys the World

September 20, 2014 by multiplexer

This article assumes that 1st level identify spells are used in identifying and validating a large range of magical items whenever a magic item changes hands.  For example, when an item comes out of a dungeon, when taken off an enemy after a battle, when validating an item’s nature, during a financial transaction, or with […]

Filed Under: Columns, Dungeonomics, Roleplaying Games Tagged With: gaming economics

A Little Debt Financing Between Friends Goes A Long Way. Plus Pirates.

September 14, 2014 by multiplexer

The party stands on a beach on the other side of the world facing down an army of 30,000 heavily armed but lightly armored orks.  And they wonder… how did we get here? King Stephan II is at war with his neighbor.  He no longer remembers what the war was about or how it started.  […]

Filed Under: Columns, Dungeonomics, Roleplaying Games Tagged With: economics, gaming, History

On the Unloading a Pair of Magic Boots and Troubles Therein

September 7, 2014 by multiplexer

While killing an ogre for the local Baron for a quick pickup of 100gp, the party offs the ogre’s buddy, a nasty little goblin.  This guy was a real jerk.  Once he was good and dead – the fighter stabbed the goblin extra for good measure – the party did what adventuring parties do.  They […]

Filed Under: Columns, Dungeonomics, Roleplaying Games Tagged With: economics, gaming

On Mid-Medieval Economics, Murder Hoboing and 100gp

August 31, 2014 by multiplexer

The party stands before the local Lord of the small town they’re passing through and responding to an ad:  Kill the local ogre in the hills for 100 gold pieces!  George the Ogre menaced the roads leading into the Lord’s holdings and villages so the Lord wants George gone.   You, the Murder Hobos, who breezed […]

Filed Under: Columns, Dungeonomics, Roleplaying Games Tagged With: economics, gaming, History

In which I rant about Tieflings for no good reason

August 22, 2014 by multiplexer

Yeah, okay, of all the dumb rants there are in the world this is one of the dumbest and worse it is several years out of date but it’s one of those things boiling over into nerdrage and the entire point of this blog is to have a place for nerdrage so it is serving […]

Filed Under: Columns, Dungeonomics, Roleplaying Games Tagged With: gaming

« Previous Page

About the Author

  • multiplexer

    Emily used to write for pen-and-paper RPGs (Steve Jackson Games, Guardians of Order, White Wolf). She disappeared into the AAA Game Industry for a while to "build an MMO" because "it sounded like fun." Then she wandered out and now writes about applying modern economic principles to very un-modern murder hobo and magic slinging wizard banker infested worlds. During the day she does crazy computer things. She has a husband, a child, and a small orange dog named for Arthur Schopenhauer. She reads history, politics, economics, and philosophy for fun.

    Email: multiplexer@critical-hits.comWeb: https://critical-hits.com//blog/category/critical-hits/

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in