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You are here: Home / Archives for Newest Critical Hits / Columns / Dungeonomics

Hope in the Dark Heart of Evil is Not a Plan

January 24, 2022 by multiplexer

Hope is Not a Plan

Playing my typical day-to-day as a game didn’t feel like much fun. But, I thought, if I made Hope is Not a Plan a Dungeonomics story, maybe something darkly funny would emerge.

Filed Under: Actual Play, Dungeonomics, Featured, Newest Critical Hits, Reviews, Roleplaying Games Tagged With: Actual Play, Dungeons and Dragons, hope is not a plan, journal game, solo rpg

“The Eversink Post Office” – An Unofficial Supplement for Swords of the Serpentine

August 11, 2020 by multiplexer

Eversink Post Man

The insatiable need for commerce drives an insatiable need for the news. From Eversink back alley gossip circles to the rarified circle of the Triskadane, everyone needs to know what’s going on everywhere, all the time. Often, whoever lays hands on the news first, wins.

Filed Under: Dungeonomics, Featured, Game Hacks & Content, Newest Critical Hits, Roleplaying Games Tagged With: gumshoe, swords of the serpentine

How to Create Your Own Country for Tax Reasons

March 3, 2020 by multiplexer

The Arcology in the US

An arcology is a portmanteau of “architecture” and “ecology.” The original architectural vision for an arcology was an ecologically neutral, self-powering, self-feeding, and self-sufficient enclosed system.

Filed Under: Dungeonomics, Featured, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: arcology, cybernomics, cyberpunk

How to Start a Sand War

February 24, 2020 by multiplexer

I Love Sand

What are microprocessors made from? Transistors. What are transistors made from? Sand.

Filed Under: Dungeonomics, Featured, Newest Critical Hits, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: cybernomics, cyberpunk, night's black agents, timewatch

The Fully Immersive Internet: Experience Influencers in the VR Future

February 18, 2020 by multiplexer

Fave to pants them! Share to smooch them!

The Rig was a highly classified military appliance used in training Special Forces. The Rig provided a perfect facsimile of the experience without having to send a trainee into danger.

Filed Under: Dungeonomics, Featured, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: cybernomics, dungeonomics

Deepfakes, Fraud, and Digital Personal Copyright

February 10, 2020 by multiplexer

Pay us 10000 credits and no one has to know your CEO is an unrepentant monster.

This story opens in media res, in the middle of heart-pounding action as the US Congress passes a modification to the Communications Decency Act of 1996.

Filed Under: Dungeonomics, Featured, Roleplaying Games, Science Fiction & Fantasy Genre

A Day in the Life in the Danube Arcology

February 3, 2020 by multiplexer

Smart apartments. Smart people.

Adrian and Jeremy Osborne live in the Danube Arcology. Both are current employees of the Danube Corporation. They’re entitled to a The Smartment™: a product of the Danube Corporate Family.

Filed Under: Dungeonomics, Featured, Newest Critical Hits, Roleplaying Games, Science Fiction & Fantasy Genre

The Wizards and the Sheep

February 22, 2017 by multiplexer

This is a long-winded story about how master 20th level wizards often get into the sheep business.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, Dungeons & Dragons, Dungeons and Dragons, gaming economics

Debt Financing the Evil Lord’s Iconic Dungeon

January 24, 2017 by multiplexer

How do the Evil Lords locate the capital to invest in their ego-stroking structures? Here’s five options, with their pros and cons.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, dungeonomics, economics, gaming

The Adventuring Party Bond Market

November 15, 2016 by multiplexer

A bond is when adventuring parties ask for investment directly from investors instead of getting a loan from the bank. Adventuring parties promise to pay an interest rate over a certain period until the bond matures.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, economics, gaming

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About the Author

  • multiplexer

    Emily used to write for pen-and-paper RPGs (Steve Jackson Games, Guardians of Order, White Wolf). She disappeared into the AAA Game Industry for a while to "build an MMO" because "it sounded like fun." Then she wandered out and now writes about applying modern economic principles to very un-modern murder hobo and magic slinging wizard banker infested worlds. During the day she does crazy computer things. She has a husband, a child, and a small orange dog named for Arthur Schopenhauer. She reads history, politics, economics, and philosophy for fun.

    Email: multiplexer@critical-hits.comWeb: https://critical-hits.com//blog/category/critical-hits/

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