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You are here: Home / Archives for Newest Critical Hits / Columns / Dire Flailings

Off The Chain, Inside The Fence

November 15, 2012 by Vanir

When I was first DMing, I spent a lot of time fleshing out every last detail and herding everyone around to each subsequent plot point on the Illusion of Choice Express (woo woo!). I’ve since learned that laying out some probable places to go and things to do is a good plan, and not to […]

Filed Under: Dire Flailings, Roleplaying Games Tagged With: balance, Creativity, dm tips, freedom, freeform, infinite improbability drive, not planning, planning, roleplay, simultaneously

Readin’, Writin’, and Roleplayin’

November 6, 2012 by Vanir

This month is National Novel Writing Month (NaNoWriMo to all the cool kids). For reasons modern science cannot explain, I have decided to subject myself to this ritual. I walked into NaNoWriMo with a nonzero amount of hubris that was quickly shattered on the rocks of reality. It’s not that I thought I was going […]

Filed Under: Dire Flailings, Roleplaying Games Tagged With: burnout omg, nanowrimo, novel, roleplaying, Writing

Night Of The Gaming Dead

October 30, 2012 by Vanir

There’s been a lot of my mind lately, what with the Presidential election, the Frankenstorm pointed directly at most of Critical Hits’s staff, and the unholy rebirth of Furbys. However, the terror at the center of every sleepless night since I can remember has been this and this alone:

If the zombie apocalypse comes, how will I play D&D?

Filed Under: Dire Flailings, Humor Tagged With: dawn of the dead, halloween, night of the living dead, resident evil, walking dead, Zombie Apocalypse, zombies

The Pepperoni Of The Damned

October 23, 2012 by Vanir

Game night for our group has always been the day out of the week we can let off some steam. When it’s board game night, there’s usually time to let our luxurious social hair and talk about stuff, including whatever’s bothering us. D&D nights tend to be more escapist, and we’re on-task right after everybody gets done eating. Up until now, this has worked pretty well. When I first started DMing, it was really stressful. It still is, but there’s a certain euphoria that comes with getting a session to take flight (or at least not to crash and burn), and it always feels good when it’s all over.

Except when it doesn’t.

Filed Under: Dire Flailings, Roleplaying Games Tagged With: anxiety, bad session, Failure, fear, Parenting, pizza, pride, vulnerability

The Island Of Dr. Flail

October 9, 2012 by Vanir

It’s October, and I’m in the mood for some scary stuff. Problem: I’ve never really played in a good horror game and I’m about as scary as a box of Franken-Berry cereal. Time to get my vampire hat on. Come up to the lab, and see what’s on the slab.

Filed Under: Dire Flailings, Featured, Player Psychology, Roleplaying Games Tagged With: horror, psychological, roleplaying, scary, thriller

Review: “Director’s Cut: Survival Horror”

October 2, 2012 by Vanir

My gaming group tried something new this past week. One of our members wanted to run a game he’d picked up at Gen Con this past August — namely, Director’s Cut: Survival Horror, a survival horror RPG in the spirit of slasher/monster/mostly-unclothed-women-about-to-die-horribly movies. Things didn’t turn out so well. The bandages come off next month, I’m told.

Filed Under: Actual Play, Dire Flailings, Reviews, Roleplaying Games Tagged With: b-movie, director's cut, frustrating, not good, slasher, survival horror, troma, usa up all night

The Possibly Accidentally Nonviolent DM

September 25, 2012 by Vanir

As you may have guessed from my past few weeks’ worth of columns, I’ve been pretty anxious about getting back behind the DM screen. That finally happened this past Thursday, and it was really fun. The story progressed and grew in ways that were cooler than I initially envisioned (I freaking love that!) and the players were emotionally engaged in what was happening. Also, there was almost no combat whatsoever. Should I be worried? I hope their lust for orc blood doesn’t need to be sated with MINE. (P.S. I game with barbarians.)

Filed Under: Actual Play, Dire Flailings, Featured, Roleplaying Games Tagged With: combat, diceless, dm tips, dungeon mastery, heavy roleplay, nonviolent, omg the roleplay it is too much, roleplay, super heavy roleplay

The Big Story

September 18, 2012 by Vanir

My D&D campaign is at an awkward place. We haven’t played in at least a month, a couple of my players may be moving away at some point in the near future, and (by my reckoning) we’re about midway through what I’m loosely calling “the main story”. I’ve rather enjoyed this campaign. I’d rather not see it cancelled mid-season. But how do I give it a shot in the arm it needs?

Filed Under: Dire Flailings, Roleplaying Games Tagged With: big bad, big stories, dm tips, little stories, roleplay, story arcs, story creation, strong bad

Momentum

September 11, 2012 by Vanir

I’m not sure how long it’s been since my group played D&D. I think it’s going on two months now. That’s not a good thing. I know my players have been missing it, mostly because they say things like “MATT. WHEN ARE WE PLAYING D&D.”, using periods instead of question marks so that I know they are serious?. I have a variety of reasons we haven’t played. We’ve had work conflicts, Gen Con, my family being sick, and this past week, I just couldn’t get it together. All those reasons were true, but that’s not why I didn’t run a game that night.

Filed Under: Dire Flailings Tagged With: anxiety, depression, dm tips

YOU WILL EX-TERR-MINATE THE PEE-CEES

September 4, 2012 by Vanir

My wife came home sick from work on Wednesday with what turned out to be strep. As this was not our first Strep Rodeo, I took my CPAP machine and made my bed upon the couch, where I slept until last night. I’m not exactly sure what about this situation prompted me to decide to catch up on six seasons worth of Doctor Who, but it made sense at the time. Basically every moment that I’ve been awake that my son has not has been filled completely to the brim with Daleks. I would watch the show with my 4 year old son, except I’ve got this thing where I don’t want my kid to freak out and run away from robots. Although, depending on how the future turns out, that might actually be a good thing to do. I’ll ponder this. Yes, this has something to do with my D&D campaign eventually, but you’ll have to wibbly wobbly timey wimey or something.

Filed Under: Dire Flailings Tagged With: amy pond is super hot, cybermen, dalek, doctor who, dr. who, rose tyler has weird eyebrows, sonic screwdriver, tardis

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About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

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