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You are here: Home / Archives for Newest Critical Hits / Columns / Critical Threats

Yo mama's so fiddly…

October 6, 2006 by Dave

This past week, I’ve come across two pages that have got me thinking about “fiddliness.” The first was a post on Boardgamegeek entitled “American style games vs. German style games: fiddly is good.” The second was about Magic: The Gathering’s new set entitled “Time Spiral.” Both got me thinking about how there’s good fiddly and […]

Filed Under: Board, Card, and Miniature Games, Critical Threats

Review: Straight Outta Lynwood

September 28, 2006 by Dave

After last Sunday’s premier of a Robot Chicken episode that featured a Weird Al video, the Adult Swim bump said something to the effect of: “If you took a time machine back to 1986 and said, in 20 years, Micheal Jackson = flamed out, Weird Al = still relevant, we’d have laughed our asses off.” […]

Filed Under: Critical Threats, Music, Reviews

OSU/GAMA/Wargamer Study Results

September 22, 2006 by Dave

Remember that survey I asked you all to take? They have the first “sortie” of data back. They haven’t gone indepth with the analysis yet (and they admitted it was flawed in a few ways) but what we do have back are some not so surprising results- perhaps surprising in how overwhelming they are. 93% […]

Filed Under: Board, Card, and Miniature Games, Critical Threats, Editorial, News, Roleplaying Games

From A&B to Remotes & Nunchuks

September 15, 2006 by Dave

This week for me has been all about the Wii. I was interested to know what the price was, but I already knew I was going to buy it. Mainly I wanted to know how long it would be before it was mine.

Filed Under: Critical Threats, Video Games

Twice the work, double the crazy: Playtesting your own RPG

September 8, 2006 by Dave

My current project (well, it’s been my current project for about 5 years now) is a supplement for d20 Modern. It introduces new classes, new character options, all that good crunchy stuff. It also has a very specific setting to the game that would need to be conveyed in a sourcebook to a GM. I […]

Filed Under: Critical Threats, Roleplaying Games

Hard Truths About Game Design

September 1, 2006 by Dave

It sounds like a riddle: “What job pays less than minimum wage, but everyone wants?” Sadly, the answer I’m looking for is Game Designer. You might eventually be able to find a high paying job as a game designer for a video game company, but if you want to design for any other field, you […]

Filed Under: Board, Card, and Miniature Games, Critical Threats, Editorial

The Digital World of Analog Play

August 25, 2006 by Dave

One of the stories posted in nearly all the news sites I read is that Microsoft is going to make three Spiel Des Jahres winning boardgames available as downloadable content from Xbox Live. Turning boardgames into videogames has been going on for a long, long time: my parents used to play Backgammon and Bridge on […]

Filed Under: Board, Card, and Miniature Games, Critical Threats, Roleplaying Games, Video Games

GTF Principle

August 18, 2006 by Dave

Quick, what do: Dungeons & Dragons Magic: The Gathering Diskwars and Mage Knight have in common? They enjoy or enjoyed commercial success by the GTF (Get There First) Principle.

Filed Under: Board, Card, and Miniature Games, Critical Threats, Editorial, Roleplaying Games

A Solid "1"

August 11, 2006 by Dave

A friend of mine has a rating system that he uses mainly for tv and movies (no, not the -90 to 90 scale that many of us here are fond of.) He rates them on a scale of 1 to 5, but not necessarily on quality. To briefly summarize as best I understand it, A […]

Filed Under: Board, Card, and Miniature Games, Critical Threats, Movies, Television

When Genres Collide

August 4, 2006 by Dave

This is the first in my series of (hopefully) weekly columns talking about various design issues in different mediums. I have a certain aesthetic sense in how all things gaming and literary work, and I hope to share with you all some of my insights. I’ll also talk about various game designs, provided it doesn’t […]

Filed Under: Comics, Critical Threats, Editorial, Movies, Roleplaying Games

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About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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